This job listing expired on Jun 1, 2022
Unknown Worlds is seeking an accomplished 3D environment artist to work on a new unannounced franchise. Our ideal candidate will be self motivated with a passion for game creation and world building. They will have experience with end to end art pipelines - working from initial concept drawings through modeling, texturing, polish and optimization. This is a remote position on a fully remote team.
Responsibilities
- Collaborate closely with the concept team and other environment artists to create stunning, expressive 3D environment models and bring our game worlds to life
- Work with the art team to refine and improve our art pipelines and workflows
- Work with graphics programmers to develop new systems and techniques and help manage texture and shader efficiency
- Assist with integration of art assets into the game
Qualifications
- 3+ years experience as a 3D artist in the games industry with minimum one shipped title
- Proficiency with Max, Maya or Blender, Z-Brush, and Substance Designer/Painter
- Strong written and verbal communication
- Strong traditional drawing/painting or sculpting skills
- Self-starting, organized and highly motivated
- Desire to contribute creatively to the development of our games outside of art
Preferences
- Experience with Unity recommended
- Experience with optimizing art for mobile and/or console
- Experience with other art subdisciplines a plus (animation, rigging, VFX)
- Comfortable working with a completely remote team