This job listing expired on Mar 3, 2022
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Unity’s Ultra Simple Creation (Ultra) team is building out new creative tools that will inspire and enable entirely new markets of makers. Your role will be to help research and build out prototypes & technical solutions across a wide range of fun, deep web problems: 3D, animation, video, collaboration, infinite canvas and collaborative tools, XR and more. This role is especially pivotal as an ‘early startup employee’. You will work alongside your peers, principal designers focused on research, and will work with them to push the boundaries of what easy creation looks like. You will report directly to the VP of Ultra, and your role is crucial to the team’s success. This team and product are extensions of Unity’s belief that the world is better with more creators in it. Specifically, Ultra is highly targeted at the massive number of everyday, common creative tasks that ordinary people have to do. We make it easier than ever to make beautiful, high quality creations.This is a rare opportunity to join a 0-1 product team inside a well-established, successful company, helping to expand Unity’s tool suite to an entirely new class of users.

What you’ll be doing

  • We want you to join the founding team developing a brand-new Unity product that will be used by millions of real-time creators
  • You will be one of the first engineering hires, helping us prototype and research cutting edge web tech
  • You will be working on a massively scalable web-first, cloud-based system from the ground up—specifically figuring out what we can do to push the bar
  • You will work hand in hand with design and product to figure out what we should focus on, research and prototype to create best-in-class products

What we’re looking for

  • 10+ years hands-on experience developing and shipping web-based and mobile technology and applications, or working on cutting-edge web-based creative technologies
  • Significant experience in front-end web development
  • Strategic problem solver with the ability to work with multi-functional partners at all levels

You might also have

  • Agile approach: build, test, and measure; iterate quickly based on customer feedback
  • Experience working closely with designers on design tools
  • 3D, video, collaborative, mobile, or other tech that push the boundaries of what’s possible and delightful