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The opportunity

At Unity, we are building tools that impact billions of people across the world. We are ensuring performance scalability from mobile devices to high-end PCs. At Unity DOTS we are working on the underlying technology of the Unity Engine.

We are looking for someone who's curious about investigating problems and loves difficult technical challenges. Someone who enjoys learning new technologies and developing new methods to ensure the quality of our product.

You will work with the developers of DOTS Pipeline team to build, configure and implement scalable continuous integration systems across all the platforms we support. You will work with diverse groups across different time zones.

DOTS Pipeline

The DOTS Pipeline team is responsible for the underlying tech that enables large scale authoring workflows and high performance runtime streaming in Unity using ECS and DOTS.

What you'll be doing

  • Work very closely with a feature team and the technology they develop and participate in code reviews.

  • Debugging C# and C++ code that deals with end-to-end workflows in the engine.

  • Triaging and bisecting problems in a large code-base to discover the root cause of issues with simple reproductions.

  • Design, implement and maintain testing methodologies, tools and frameworks.

  • Proactively engaging with other teams across the company regarding quality.

  • Build quality by ensuring accurate test and code coverage, configuration quality, monitoring, and performance testing.

What we're looking for

  • Experience with C++, C# and Unity or other game engines.

  • Experience with performance-focused testing and analysis.

  • Experience developing automated test frameworks.

  • Experience developing for multiple platforms (Windows and Mac at least).

  • Experience deploying and debugging on player devices (mobile devices, games consoles, remote deployment).

  • Experience dealing with large and unfamiliar codebases, both internal and external.

  • Tight-knit teamwork and interpersonal skills, both in person and via digital means with the ability to work in a team environment.

You might also have

  • Experience working with DOTS or other ECS systems

  • Experience working in a distributed team

About Unity Technologies

Unity is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.

The company’s 1,400+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators were downloaded more than three billion times per month in 2019 on more than two billion unique devices. For more information, please visit www.unity.com.

Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations we can make to help ensure you have a comfortable and positive interview experience, please let us know.

Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records.

Headhunters and recruitment agencies may not submit resumes/CVs through this Web site or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

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