This job listing expired on Feb 12, 2021
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You will work with game developers based in Singapore. Our ideal candidate is passionate about design, clever about optimization, and centered in creating visually compelling content. Utilizing your creative and technical expertise, you will support our team in advancing our artist workflow, developing tools, building shaders, and creating environments.

Responsibilities

  • Work with art team to address their needs
  • Making shaders and optimizing for lower end mobile devices
  • Assist artists and designers via tool development, and in concept testing of new ideas, and building of rapid prototypes.
  • Partner with engineering team to understand, define and manage project technical requirements and project asset production.
  • Look/dev passes of fog, lighting, post-processes and other VFX for scene / level.

Requirements

  • 1+ years experience as technical artist or equivalent in Unity3D
  • Strong art skills with experience and deep understanding of modelling, texturing, animation and lighting for games
  • In depth knowledge of unity rendering pipeline, 3d graphic and shaders, able to polish existing and create optimized shaders
  • Familiar with UGUI, able to build UI layout.
  • Familiar with C#, able to write simple script and tools.
  • Team spirit, good communications skills;
  • Ability to analyse problems and good problem solving skills
  • Ability to work under pressure, collaboratively and independently
  • Passion for mobile and video games!

Additional Information

  • Applications will be processed in confidentiality.
  • All qualified candidates will be asked to take a skills assessment test.
  • All kinds of benefit: AWS, Variable Bonus, Medical & Dental Insurance, etc.