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Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving gamechanging challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Ubisoft Bordeaux

Founded in September 2017, Ubisoft Bordeaux works with passion on the biggest AAAA’s game in order to offer the best gaming experiences to our players. Today, the studio has more than 400 talents, from 15 different nationalities, who work on licenses such as Assassin's Creed, Beyond Good & Evil 2, plus other unannounced free-to-play games. We are also working on exciting technologies with the Anvil team, Online services teams and with La Forge who seek to validate the value of technological innovations.

Job Description

Join our teams in Bordeaux on a new unannounced PVP cross-platfom game !

Under the responsibility of the Technical Art Director, you are in charge of designing and optimizing the real time VFX of environment or gameplay.

In this context, your missions are the following:

  • Analyze the VFX editor within the project and propose possible improvements

  • Design and prototype multiple effects of smoke, clouds, dust, explosions, fire, ...

  • Create particle, fluid, smoke and fire materials

  • Optimize VFX and find the best solutions to realize effects that will fit the technical constraints of our game engine and the technologies used

  • Ensure the artistic quality of the VFX by respecting the orientation given by the Artistic and Technical Direction

  • Ensure the artistic quality of the VFX to the Level Artists once integrated in the game

Qualifications

  • You have significant experience in the production of real time VFX

  • You have had experience with various game engines or rendering tools and are comfortable with their technical specificities (rendering, physics, etc.)

  • You have a strong command of modeling tools or 2D/3D effects (Photoshop, 3DS Max, Maya, After Effect, etc.)

  • You have a strong technical sensitivity, especially via programming languages (such as Mel, Python)

  • Knowledge of Houdini is appreciated

  • You speak English fluently

  • You are passionate about video games and have a good knowledge of this industry.

Additional Information

Hiring Process:

  • Phone Interview with a recruiter

  • Art Test

  • Final interview with the project manager

If your application is not retained, you will receive a negative answer.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences, we value diversity at our company and do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status. All personal informations will be treated as confidential according to the Employment Equity act.

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