This job listing expired on Sep 3, 2021
To lead the UX team in devising strategies and pipelines to ensure the user goals and game accessibility is achieved: develop navigation and structure, designs wireframes or interactive prototypes, organizes content, and tirelessly advocates for the needs and goals of the players.
WHAT YOU WILL DO
Leadership Responsibilities
- Support, guidance and feedback for the team;
- Manage and help organize the day to day task of the team;
- Regular and meaningful 1-1’s with the team,
- Hiring manager for any future candidates within the team;
- Plan, prioritize and set inspiring objectives for the team members. Empower them with clear expectations and hold them accountable for their key results;
- Build and grow/maintain an effective team to ensure it is fully resourced, a manageable size and a good mix of levels ensuring that the team player culture is fostered;
- Work on career growth and succession planning for the team;
- Provide the team with ongoing and meaningful feedback on performance and development.
Job Responsibilities
- Lead the team in defining the user goals on the project and collaborate with other disciplines to ensure the features achieve them;
- Assistant production in planning, prioritizing and organizing the teams work;
- Account for user feedback and the efficient use of user research services to optimize the game experience;
- Work closely with all teams to achieve better accessibility and inclusivity and find new approaches;
- Ensure that clear lines of communication are kept open with key stakeholders by updating them on the progress and challenges;
- Be a champion for improving standards of all UX design practices;
- Be a reference for the Studio in relation to user experience principles and find solutions to complex issues which may arise;
- Support the Game Director, Creative Director and Producer to help positively influence the team around a vision for the project;
- Support Senior Lead/ Studio Design Manager to help implement their goals and leadership responsibilities;
- Combine innovation with strong knowledge of industry standards and enable your team to do the same;
- Help and guide the team to produce clear and effective design documentation.
WHAT YOU BRING
Skills and Knowledge
- Key knowledge and understanding in UX design and its approaches;
- Excellent knowledge of current UX design methodologies;
- Be an advocate and ambassador for the team and their features and the sharing of information from them;
- Able to create, manage and track work for a team of designers and have a strong knowledge of the relevant tools to do so;
- Excellent interpersonal and communication skills with the ability to communicate with impact whilst promoting an open dialogue with your team;
- Excellent time management and prioritization skills of your own and the teams time;
- Proactive, self-motivated and comfortable making difficult decisions;
- Be exemplary, attentive, supportive and constructive around taking on or giving feedback.
Relevant Experience
- Significant involvement in either multiple game titles or projects in the design discipline, preferably a full cycle on a AAA title or equivalent;
- Experience of either mentoring or managing people;
- Experience of at least 1 project at a senior level and preferably as a lead/manager.