This job listing expired on May 2, 2022
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COMPANY DESCRIPTION

About UBISOFT & Shanghai Studio:

Ubisoft’s19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 600+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.

To learn more, please visit our website.

JOB DESCRIPTION

  • Develop the UX overview of the game through documented feedback, respected the vision and the game design intentions of the development team, while ensuring an optimal user experience
  • Define strong UX structure, collaborated with creative team to guide development of production phase.
  • Support the design of the architecture of the interface of our games (navigation flow, menu charts, in game HUD etc.), and deliver the development of wireframes as low fidelity.
  • Collaborate with game designers to optimize the signs & feedback of the gameplay phases.
  • Establish the different game mechanics by the time, to guarantee a fluid and effective tutorial on the first times. Renew experience in the long term by giving players projection relays
  • Keep updated and curious of the mobile gaming market, analyzed current trends through deconstructions and analyzes.
  • Analyze playtest reports from the User Research department and provide design suggestion to improve user perception.
  • Be the driving force behind UX development in process of creation of our games: be the "UX Champion" of our Mobile division and give more visibility to this profession to Studio managers, whether by providing methodologies or turnkey tools.

QUALIFICATIONS

  • Above 5 years UX designing experience and experienced 2-3 project.
  • Familiar with creation of graphic models from Adobe XD, Sketch, Figma or equivalent software.
  • Understand the mobile game market, based on a Free to Play business model with microtransaction logic
  • You are “end-user” oriented and have an interest in communication, mental, and user behavior;
  • Passionate about UX Design, and regularly keep updated on new user behaviors, new technologies, new methodologies;
  • Good communication skills, ability to present concepts to audience and ability to define precise technical specifications;
  • Prefer people who have mobile game experiences.

ADDITIONAL INFORMATION

What you will also get:

  • An international working environment
  • FUN Culture
  • Lots of love from your colleagues!