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Rainbow Six Siege is an enormously successful competitive online tactical shooter which has continually shipped new content and features for over eight years.

Members of the Rainbow Six Brand Tech Team work in partnership with the Siege team to implement technical improvements, evolve our core tech stack, and enable the teams to continue delivering quality experiences to our players.

We have ambitious plans for the future of Rainbow Six; we're looking for talented people who are willing and able to tackle the technical challenges that lie ahead of us.

Job Description

As a technical lead on the Rainbow Six brand, you’ll be an integral part of pursuing state-of-the art improvements to all areas of engine-level code, including core tech, audio, and rendering.

Working with the Rainbow Six Siege team, you’ll identify and prioritize specific tech improvements, build and maintain a roadmap, and guide your team to execute the vision for those improvements at high quality.

The Rainbow Six Brand Tech Team is a distributed team spread across multiple studios, so it’s critical that you be able to communicate effectively with your remote partners and build strong relationships with them.

What you’ll do

  • Define the technical vision within the project’s Engine team + plan its technical roadmap.

  • Meet regularly with your programming team to discuss progress; tackle setbacks; share updates; present features; give feedback; informatively and constructively explain the root causes of risks and issues; etc.

  • Mentor and motivate programmers to develop their technical skills + provide them with what they need to work efficiently and achieve quality (tools, pipelines, etc.).

  • Write elegant code customized to the hardware you’re working with.

  • Provide technical oversight by reviewing code and making technical validations.

  • Anticipate and assess complex, escalated issues + propose adapted solutions.

  • Synch up with other technical leads to remove blockers and keep production moving forward.

  • Communicate with interdependent teams on other projects to exchange information.

  • Stay up to date on technological advancements and industry standards to define our best practices + share them with our studios.

Qualifications

  • Around 7 years of programming experience in C++

  • A deep understanding of a variety of game engines, systems, programming languages, interdependencies, and critical issues

  • The ability to make informed, immediate decisions with minimal long-term impacts

  • A strategic approach to problem-solving: you don’t just patch problems, you solve them so that they never happen again

  • Excellent mentorship, interpersonal, and presentation skills

  • A highly innovative and collaborative spirit

  • Effective cross-departmental communication: you can easily communicate with all disciplines + break down complex information for various audiences

  • A desire to share your knowledge to push the boundaries of technology & help others improve their skills

Additional Information

What to send our way

  • Your CV highlighting your education, experience, skills, and any games shipped