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Technical Director, Level Designer

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๐Ÿ‡จ๐Ÿ‡ณ Chengdu

Job Description

Being part of Ubisoft Chengdu Studio, you will join the production team of AAA Open World game. Under direct management of the Lead Game Designer, you will support the technical direction on design decisions. You will be involved in determining project needs, implementing efficient work tools and methods and answering the first-line technical questions of level designers and game designers.

Your missions:

  • Define the design teamโ€™s technical needs by consulting project documents and communicating with those involved in the development of creative vision in collaboration with programmers and tech artists.
  • Help develop/improve the best internal and external tools, in collaboration with designers and programmers to enhance and facilitate the work of the design team by testing features and tools before they are deployed on the project and ensuring their proper functioning throughout the process
  • Suggest best practices to designers to standardize work methods and ensure the validity and integrity of data by drafting and updating pipeline documents on a regular basis, organizing trainings and regularly reminding team members of the technical constraints
  • Ensure the technical validation of the data produced by the design team, resolve first-line technical issues to support the team by working in close collaboration with programmers and other technical level designers.
  • Participate in optimizing and debugging tech issues related to level design.


  • Team player
  • Relevant experience in Level Design, Game Design, Programming, Game Development or other related fields
  • Excellent technical knowledge of editors and good understanding of visual scripting (e.g. Blueprint) or language scripting
  • Good understanding of the video game development process
  • Resourcefulness in problem-solving
  • Ability to create and maintain technical documents
  • Good communication and interpersonal skills
  • Basic English skills and willing to work in an English-speaking company
  • Rigorous and curios

Additional Information

Good to know

As we aim to build a team who continuously push the boundaries of whatโ€™s possible within game development (and because we love to learn and grow from the people around us), we might ask you to do a practical test as a part of the recruitment process.

We look forward to receiving your application and learning more about you.

Company Description

Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoftโ€™s line-up. We have a strong track record of co-development on Ubisoftโ€™s biggest brands such as Assassinโ€™s Creedยฎ, Skull and Bonesโ„ข and For Honorยฎ, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.

Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoftโ€™s โ€œgames as a service (GAAS)โ€ ethos. Chengduโ€™s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.