${ alert.message }}
${ alert.message }}
User Profile
We need some information before you can continue.
Share Job
Copy the link below to share this job.
Ubisoft

Technical Director - Level Design

${ timestamp }} · 
Ubisoft
🇨🇦 Toronto, ON

On being a Technical Director, Level Design at Ubisoft Toronto

As the Technical Director, Level Design you will assess the tools and methods requirements so as to ensure the productivity of the level design team. You will prepare and adapt the tools that will be used in level design throughout the production process, participate in engine selection whenever possible, and select the best work methods. You will also train level designers on the selected tools and methods and supervise the integration of the maps into the game engine.

The daily life of an Technical Director, Level Design at Ubisoft Toronto:

  • Read the game design documents to identify the technical needs of the level design team;
  • Be a technical owner of key systems, responsible for design support, integration and maintenance;
  • Test the selected engine or develop and suggest improvements to the programming team;
  • Develop or determine the best tools and methods in order to enhance and facilitate the work of the level design team;
  • Test the tools and methods before they are implemented and ensure that they function properly throughout production;
  • Produce the tools, methods, training, processes, and engine constraints reference documents;
  • Create, organize, and conduct training sessions for all members of the level design team so that they are able to make proper use of the tools and methods;
  • Coordinate tool use and be a point of contact between the level design and programming teams;
  • Communicate the technical constraints and their rationales to the level design team on a regular basis;
  • Establish the nomenclature of the files created by the level design team so as to structure data location and facilitate retrieval;
  • Be proactive by foreseeing the technological requirements and challenges before they occur (game design, level design, etc.);
  • Provide constant technical support on the tools and engines for every member of the level design team;
  • Supervise the design, integration, and validation of the maps in the engine;
  • Be the level design point of contact during knowledge-sharing activities;
  • Carry out all other related tasks.

QUALIFICATIONS

What it takes to make it

  • BS Computer Science or Engineering;
  • College degree in video game level design and production or equivalent is an asset;
  • Minimum 5+ years’ experience as a technical level designer (in every phase of the production process an important asset) or equivalent;
  • Must have shipped minimum of 1-2 AAA titles;
  • Customer focus;
  • Good organizational skills;
  • Good communication skills (spoken and written);
  • Teaching skills;
  • Writing skills (technical documents);
  • Work well as part of a team.

We Offer:

  • A hybrid, flexible work model
  • Six weeks of vacation
  • An enhanced parental leave program
  • Comprehensive Total Rewards Package:
    • Disability Insurance
    • Dental Insurance
    • Extended medical insurance
    • (Optional) RRSP contribution
    • Relocation Assistance
    • Bonus (If Applicable)

ADDITIONAL INFORMATION

Life at Ubisoft

At Ubisoft Toronto, we look for people who are excited to create the future of games in one of the most diverse cities in the world. We believe that embracing our individuality helps us build stronger creative teams and develop better games for all players.

When you’re a member of our team, your professional development is a priority. You’ll have opportunities to be challenged, learn and grow in your role. Pushing the boundaries of what’s possible within game development while working with Ubisoft’s most powerful technologies – from game engines to performance capture and more. Annual performance reviews and salary increases will help you further your career and grow with our studio. We also offer hybrid remote work options, six weeks of vacation for all employees, an enhanced parental leave program, a comprehensive health benefits package, generous RRSP matching, industry education support, training and career development.

We celebrate the big and small moments together – with virtual events, get togethers, giveaways and more. In addition to our “right to disconnect” philosophy, the studio offers a variety of health and wellness initiatives including yoga, an on-site gym, flexible work hours, and other programs to create a better, sustainable work environment for our teams.

We encourage you to read our Code of Conduct prior to applying. It is our collective responsibility at Ubisoft Toronto to maintain a respectful and inclusive work environment, and be the best possible place to work and grow. Knowing and respecting our Code of Conduct’s principles and guidelines is key to achieving that goal.

Join Us!

At Ubisoft Toronto, we believe diversity is our studio’s biggest strength. We’re committed to creating an inclusive workplace that reflects the diversity of our player community, is inclusive and respectful of the individuality of our team and embodies our core values – trust, integrity, excellence and care.

We encourage applications from Indigenous people, racialized people, neurodivergent people, people with disabilities, people from gender and sexually diverse communities and/or people with intersectional identities.

If this sounds like your kind of studio, what are you waiting for?

Ubisoft Toronto is committed to providing accommodations for accessibility upon request.

We thank you for your interest, however, only those candidates selected for an interview will be contacted. No agencies please.

Additional Information

All your information will be kept confidential according to EEO guidelines.