Our Mission
Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game changing challenges, cutting edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Our Studio
Ubisoft Toronto is one of the largest development studios within Ubisoft, employing talented developers from around the world. We create worlds and tell stories that grip you, inspire you and challenge you. Since opening in 2010, we have shipped innovative game projects on some of Ubisoft’s biggest brands: Assassin’s Creed, Far Cry, Watch Dogs, For Honor and Tom Clancy’s Splinter Cell.
Most recently, we launched Far Cry 6, the most ambitious Far Cry game to date, featuring the talented Giancarlo Esposito as Anton Castillo. Our studio has also led the development of the newest game in the Watch Dogs franchise – Watch Dogs: Legion (2020), a stand out for its tech and design work, play as anyone gameplay in an open world, and rich and detailed rendition of a future London. Starlink: Battle for Atlas (2018) was Ubisoft Toronto’s first new IP, using technology that seamlessly blended physical and digital gameplay. We have an exciting roadmap of projects for the future and can’t wait to share more details.
Are you looking to work with enthusiastic experts who are tackling industry-changing challenges in entertainment and beyond? At Ubisoft Toronto, we are always striving to get better, be better and do better – embracing innovative ideas, exploring new technologies, and working together courageously and collaboratively.
On being a Technical Director, Audio:
As Technical Director for the Audio department, you will use your technical and creative skills to ensure that the vision of the Audio Director is successfully implemented in the game, while supporting the audio team by designing audio systems of different levels of complexity, managing content and resources, and maximizing audio quality and aesthetic realisation.
You are a senior Sound Designer or Audio Integrator by training with both technical and creative expertise. As part of a multidisciplinary team, you will be a reference for team members, and will assist, support and advise colleagues whenever necessary. You may also be called upon as one of the project’s technical experts on a specific part of the audio design in the game such as weapons, vehicles, dialogue systems, music, etc.
Type of Position: Permanent, full-time; Toronto, Ontario; Hybrid, flexible work environment
The daily life of a Technical Director, Audio at Ubisoft Toronto:
- Collaborate closely with the Audio Director, Audio Programmers and Sound Designers creating, improving and integrating audio features, systems and content in the game using the middleware and the visual scripting tools in game engine;
- Coordinate and act as a bridge between the audio department and other Technical Directors to ensure that audio features can be successfully integrated in missions, open world systems, mini games, DLCs, etc.;
- Identify technical audio needs for the project and communicate them to the technical architect and programming Team;
- Maintain the audio project structure ensuring that the audio workflow, system resources, filename conventions and audio quality is consistent;
- Create and design audio systems such as music systems, dialogue, navigation, weapons, vehicles, etc.;
- Design and improve audio tools with the programming department;
- Produce and maintain documentation about systems, techniques and best practices for other team members;
- Be the technical point of contact for all technical audio issues.
What it takes to make it:
- Bachelor’s degree in audio, or professional training in audio;
- Minimum 5+ years’ experience in audio production and implementation for video games;
- Must have shipped a minimum of one AAA game as part of a production team;
- Participated in the debugging process;
- Extensive knowledge of audio engines and middleware such as Wwise, Fmod, etc.;
- Knowledge of visual scripting’s like Blueprint or node-based scripting interface;
- Extensive knowledge of audio pipelines for gameplay, narrative, and cinematics;
- Knowledge of DAW tools (e.g. Reaper, Pro Tools, Sound forge);
- Experience designing/creating tools (Python, LUA, C++, C#);
- Organization skills;
- Curiosity and drive to understand how things work;
- Engaged in both leadership and collaboration;
- Solid team player;
- Solid analytical and problem-solving skills;
- Adaptability, autonomy, proactivity;
- Structure, attention to detail, efficiency;
- Ability to understand and communicate in both technical and plain language;
- Passion for video games and the desire to have fun at work!
Nice to have:
- Film or TV postproduction experience an asset;
- Good understanding of Office suite;
- Game design training is an asset;
- Experience with engines and/or other similar platforms.
We know that skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.
We Offer:
- A hybrid, flexible work model
- Six weeks of vacation
- An enhanced parental leave program
- Competitive Salary
- Comprehensive Benefits Package:
- Disability Insurance
- Dental Insurance
- Extended medical insurance
- (Optional) RRSP contribution
- Relocation Assistance
- Bonus (If Applicable)
Life at Ubisoft
At Ubisoft Toronto, we look for people who are excited to create the future of games in one of the most diverse cities in the world. We believe that embracing our individuality helps us build stronger creative teams and develop better games for all players.
When you’re a member of our team, your professional development is a priority. You’ll have opportunities to be challenged, learn and grow in your role. Pushing the boundaries of what’s possible within game development while working with Ubisoft’s most powerful technologies – from game engines to performance capture and more. Annual performance reviews and salary increases will help you further your career and grow with our studio. We also offer hybrid remote work options, six weeks of vacation for all employees, an enhanced parental leave program, a comprehensive health benefits package, generous RRSP matching, industry education support, training and career development.
We celebrate the big and small moments together – with virtual events, get togethers, giveaways and more. In addition to our “right to disconnect” philosophy, the studio offers a variety of health and wellness initiatives including yoga, an on-site gym, flexible work hours, and other programs to create a better, sustainable work environment for our teams.
Join Us!
At Ubisoft Toronto, we believe diversity is our studio’s biggest strength. We’re committed to creating an inclusive work environment that reflects the diversity of our player community and is inclusive and respectful of the individuality of our team.
We encourage applications from Indigenous people, racialized people, neurodivergent people, people with disabilities, people from gender and sexually diverse communities and/or people with intersectional identities.
If this sounds like your kind of studio, what are you waiting for?
Ubisoft Toronto is committed to providing accommodations for accessibility upon request.
We thank you for your interest, however, only those candidates selected for an interview will be contacted. No agencies please.
Additional Information
All your information will be kept confidential according to EEO guidelines.