About UBISOFT & Shanghai Studio:
Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 600+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.
This position is responsible for research, innovation, technical quality of the production, assure technical support to team members, and assist them in the best practices possible.
WHAT YOU WILL DO:
Design, put in place and document the production pipeline (video, level design, UI & Animation, SFX, etc.) and assure the follow up in an effective way.
Produce a technical reference document, keep it current and communicate it so that the team can refer to it when required.
Record the technical innovations according to his/her expertise to produce the desired effects of the project and to improve quality.
Organize and lead training sessions on the tools and techniques chosen and follow through that they are being well used throughout the project.
Propose and create the right tools to accelerate certain procedural tasks which the video/art team is responsible for.
Guide and provide constant support to the team members.
Communicate regularly the technical constraints and their reasons to the team.
WHAT YOU SHOULD EQUIPPED WITH:
At least 2 year experience of UI, SFX & Animation
Familiar with ACG Cel-shading pipeline
Good knowledge of Unity3D and familiar with different plugins.
Knowledge of format, codec, video compressions and post-production.
Understanding of the technical constraints of editor/engines and different mobile-phones.
Knowledge of an asset management system.
Extensive technical skills.
Experience in the supervision of artists through a creation process.
Strong analytical and synthesis skills.
Excellent interpersonal and communication skills.
What you will also get:
An international working environment
Lots of love from your colleagues!