This job listing expired on Jul 7, 2022
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As a Character Technical Artist at Ubi MTL, you’ll help build a game user interface that’s visually impactful while maintaining its cutting-edge performance.

To achieve this, you bridge the worlds of the artist and the programmer, acting as an interpreter and problem-solver. Because of you, the two collaborate cohesively and efficiently, on budget and deadline, using the most appropriate tools and pipelines.

While keeping device and user limitations in mind, you ensure all characters can be rendered without compromising the artistic vision, on the one hand, or busting your memory budget on the other, setting benchmarks for character creation along the way.

You’re the development team’s hybrid specialist, speaking both from the heart and the mind, with your eye on AAA quality.

What you’ll do

  • Establish efficient and clear pipelines + create character tools libraries;
  • Work closely with Character Artists, Modeling Artists, and Rigging Artists to reflect their intentions by prototyping features;
  • Benchmark character creation through research and testing;
  • Integrate, debug, and optimize character assets in the engine;
  • Communicate and collaborate with interdependent teams to find the perfect balance between aesthetic quality and technical functionality;
  • Monitor character creation best practices, tools, and trends to evolve our methods and bring about player-centric improvements;
  • Investigate, develop, and implement new techniques to drive the team’s characters to the forefront of the video game industry and set new standards.

QUALIFICATIONS

What you bring

  • Technical Art experience in the video game industry (or other relevant experience), especially working closely with character teams
  • Proficiency in C#
  • A solid understanding of character libraries and their limitations
  • A desire to share your knowledge and expertise to push the boundaries of technology & help others improve their skills
  • The ability to adapt and wear many hats, including artist, programmer, teacher, communicator, leader, supporter, memory-budget manager, creator, and innovator – among others.

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.

What to send our way

  • Your CV, highlighting your experience, education, and skills

ADDITIONAL INFORMATION

About us

Creating the unknown since 1997. At Ubisoft Montreal, we’re united by a common goal: to enrich players’ lives with original and memorable gaming experiences. We develop iconic franchises that engage millions around the world, like Assassin’s Creed, Far Cry, For Honor, Rainbow Six, Watch Dogs – and, well, we can’t disclose all our secrets just yet.

Our biggest strength is – and always will be – our people: the immensely talented team members surrounding, supporting, and producing the high-quality games that have made our studio what it is today.

When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection: an environment with a variety of voices, identities, backgrounds, experiences, and perspectives. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being. Here, our shared desire to dream big, take risks, and constantly improve contributes to the innovation and boundary-pushing that ultimately leads to our collective success.