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Home to the North American Ubisoft headquarters since 1996, Ubisoft San Francisco opened its development studio in 2009 and since developed Rocksmith® and Rocksmith 2014, to teach millions of people how to play guitar and bass. With a song library of over 1,500 songs and 10 years of support the Rocksmith franchise helped millions of players around the world on their musical journey. In 2017, the studio released the critically acclaimed South Park™: The Fractured But Whole™, in collaboration with Trey Parker, Matt Stone, and South Park Digital Studios. The studio is currently working on innovative new titles with Rocksmith+ and XDefiant.

JOB DESCRIPTION

WHAT YOU'LL DO

  • Establish quick, efficient, and clear pipelines in collaboration with team leads, accounting for the artist's needs as well as technical requirements or other limitations

  • Constantly striving for top visual quality and performance

  • Work with Art Leads, Technical Directors, and QA to ensure that all art content conforms to technical requirements

  • Profiling and optimization

  • Produce and maintain documentation on tools, methods, processes, and engine limits for consultation and future reference

  • Collaborate with all production teams to answer questions and solve complex technical and art-related issues, identify, and communicate risks, share feedback and best practices while maintaining a balance between creative vision and technical constraints

QUALIFICATIONS

WHAT YOU'LL BRING

  • Mid to senior level of experience and in working on Tech Art in a console or PC game development pipeline

  • Scripting languages and programming concepts

  • Industry standard DCC tools and workflows, both for 3D and 2D content

  • Knowledge and experience working with Game editors and engines

  • Knowledge and understanding of rendering pipelines

  • Ability to profile, identify and address art production bottlenecks

  • Strong organizational skills

  • Ability to write clear and concise technical documentation for technical and non-technical audience

  • Being creative (original and resourceful in finding solutions)

  • Great communication skills, and a proactive and solution-oriented attitude

  • Ability to communicate constructively with positivity and respect for others

  • Ability to give and receive feedback and drive the iterative process

ADDITIONAL INFORMATION

All your information will be kept confidential according to EEO guidelines

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

We do not accept any unsolicited resumes submitted by staffing or placement agencies or recruiters

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