Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Founded in September 2017, Ubisoft Bordeaux works with passion on the biggest AAAA’s game in order to offer the best gaming experiences to our players. Today, the studio has more than 400 talents, from 15 different nationalities, who work on licenses such as Assassin's Creed, Beyond Good & Evil 2, plus other unannounced free-to-play games. We are also working on exciting technologies with the Anvil team, Online services teams and with La Forge who seek to validate the value of technological innovations.
Anvil is a game engine developed in-house at Ubisoft and used throughout our studios to create the company's most iconic video games. Originally developed for the first open-world game Assassin's Creed, released in 2007, the engine has undergone numerous additions to support a wide variety of genres and platforms. From frenetic 5-on-5 team play in a first-person shooter like Rainbow 6 Siege on the PC to mythological adventure in the world of Immortals: Fenyx Rising on the latest generation of consoles, the Anvil engine can do it all.
In the Anvil team, we are deeply motivated to equip our developers and content creators to make the most innovative, visually stunning and rewarding games for players. If you join us, you'll be able to work closely with multiple production teams and contribute to the game engine with the most powerful tools and services available. What are you waiting for to join the Anvil community?
Your focus will be on writing and editing documentation not only for Anvil users but also for our developers. You will also interact with multiple teams and disciplines to guide them as they create documentation, in alignment with the Anvil vision and the overall strategy at Ubisoft.
Identifying the needs, writing, and improving technical documentation for content creators and developers;
Combining text with supporting visual elements to present complex information in a manner that can be easily understood by the target audience;
Editing, clarifying, and proofreading technical documents written by your colleagues;
Following Anvil documentation standards regarding templates, order, clarity, conciseness, style, and terminology;
Helping to improve Anvil glossary, taxonomy, and style guide projects.
Promoting documentation standards, and coach non-writers on ways to improve their writing skills;
Managing the documentation process, including the creation, edition, versioning, and publishing of documentation;
Enforcing workflows to keep the documentation up to date and relevant;
Organizing and rationalizing documentation for multiple Anvil-based game productions.
Technical Writing Skills
Minimum 3 years of experience in technical writing;
Good knowledge of technical writing principles and style (grammar, syntax, tone/voice, precision, conciseness, parallelism, etc.);
Excellent English and French, spoken and written.
Experience designing and delivering user and developer documentation;
Ability to synthesize complex information and make it accessible;
Excellent organization and priority management skills;
Ability to understand quickly basic operating standards and procedures;
Proactivity in finding the needed information;
Technical Writing Experience and Tools
Experience working on or closely with software development teams;
Practical knowledge of a programming language;
Experience with Confluence, Gitlab, Jira;
Experience working with agile project management methodologies.
Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.
Interview(s) with our internal teams
Final interview with the project manager
If your application is not retained, you will receive a negative answer.
At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences, we value diversity at our company and do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status. All personal informations will be treated as confidential according to the Employment Equity act.