This job listing expired on May 2, 2022
Tweet

COMPANY DESCRIPTION

Ubisoft's teams are driven by their desire to enrich the lives of players by original and memorable entertainment experiences. They give life to amazing worlds, real playgrounds where the imagination can express itself freely, giving birth to surprising moments of fun and adventure that also help you as a player to discover yourself and learn.

Ubisoft Annecy

Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassin’s Creed®, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancy’s: The Division 2® and Ghost Recon Wildlands. We are now proud to have developed our own IP, Steep!

Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and team work. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction!

By joining Ubisoft Annecy, you will have the opportunity to join a community of passionate and collaborative peers, but also to evolve, with pioneering teams in their field, from all around the world. You will progress in a benevolent and inspiring environment in which you push the boundaries of imagination and technology to create the worlds that will enthrall our players.

Do you have talent and experience in the video game industry? Do you want to join a challenging, stimulating, creative and friendly work environment? Join us!

JOB DESCRIPTION

For its Annecy Production Studio, Ubisoft is looking for a Senior Level Artist to join our teams in charge of developing AAA games.

You will join the project's World team, you will participate in the creation of game levels according to the guidelines of the Lead Level Artist and / or the Artistic Director while respecting the artistic, technical and gameplay constraints.

Your main mission will be:

  • Environmental storytelling through set dressing
  • Build 3D assets and scenes (compositing) for environments based on concept art and reference imagery
  • Collaborate with the Level Design Team to maintain gameplay requirements and Tech Art to maintain performance requirements
  • Maintain quality, efficiency and consistency across your work

QUALIFICATIONS

Graduated from an Art School (Bachelor) and experienced of 8 years in video games as a Level Artist or 3D Environment Artist, you have :

  • A relevant portfolio of artwork (must include Level/Environment Art and ideally, examples with a fluid/organic nature
  • Proven experience working in the games industry with at least one AAA title to your name
  • Deep understanding of art fundamentals and design (including an understanding of composition, color theory and lighting)
  • Great technical knowledge of 3D packages, texturing packages and game engines like Unity/Unreal
  • Solid understanding of the workflows required to create an asset from the Blockout stage to final quality, and optimization for real-time rendering

ADDITIONAL INFORMATION

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

All information will be treated as confidential in accordance with the Employment Equity Act

Integrating the Ubisoft French studios also means:

  • Join passionate and highly technical teams, all driven by the desire to design and develop innovative games and stand out for their quality
  • Collaborate with teams recognized for their experience on renowned franchises
  • Develop expertise by participating in in-house sharing events (talks, conferences, trade shows) and benefiting from tailor-made training programs
  • Evolve in a leading French videogame company represented in 30 different countries, with opportunities for international development