About UBISOFT & Shanghai Studio:
Ubisoft’s19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 600+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.
To learn more, please visit: www.ubisoftgroup.com
About the Role
As a Game Designer (Ops), you will be involved in the cooperation with the publishing company, to keep optimizing game performance under the government regulation.
You will be responsible for designing specific features or contents of AAA titles for China to reach KPI target. You will cooperate with other studios to improve our games according to the feedback from our players. You should work closely with other designers, producers, engineers and artists during the production, launch and live operations of our games.
What you will do
Keep optimizing game performance/player experience from design/live ops perspective.
Improve the current design and coming up with solutions to meet long-term operation requirements.
Prototyping and designing gameplay and features for Chinese market.
Working with artists and programmers to facilitate development and iteration of features.
Respond to feedback, analytics, and test results in a constructive manner with logical and reasoned suggestions/solutions to improve on designs.
Research and remain current on industry trends including new game genres, design methods, game themes and mechanics.
Shipped 1-2 projects as game designer with strong KPI-oriented mindset
Familiar with production and operation of AAA title games
Experience of designing systems to meet Chinese market
Relevant experience of working on mobile/PC/Consoles titles released in China
Excellent communicator (spoken and written) and good interpersonal skills
Ability to work within a multidisciplinary team
Nice to have:
English skills would be an extra add on. (Spoken and written)
Knowledge of different game genres
Benefits and Perks from Ubisoft Shanghai:
Future of Work framework: flexible hours and up to 8 days of working remotely per calendar month
A minimum of 15 days paid annual leave
Monthly meal and snack allowance
Premium medical insurance plan and free annual health check
Game Package: free access to Ubisoft games on PC plus a rich and expanding library of games & books
Employee Assistance Program: wellbeing solutions, emotional support, and life coaching
10+ staff clubs featuring weekly sports and gaming activities and events