Ubisoft’s 21,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017.
Job Description
YOUR DAILY ADVENTURE
As a Senior Game Designer, you will shape our player's journey, innovate and develop progression features, and find balance with our in-game economy. To do this, you'll collaborate with a team of Progression, Monetization, Combat Designers and the wider dev team with the support of your Lead, an Associate Producer, and our Game Directors.
WHAT WILL YOU DO
Take part in game design creation, both system and content creation
Provide the team with very detailed documents
Ambience and characters' descriptions
Gameplay intentions
Game systems, modes
Game pipelines
Work on menu design and functions
Applications: Controls, AI, Camera, Health systems, Movements
Qualifications
WHAT WILL YOU BRING
A few years of experience & expertise in Progression & Economy design, especially for online games
Relevant experience working on AAA titles is a plus, current and next-gen consoles
Ability to accept critique, ability to listen
Excellent sense for player-centric design
Excellent communicator (spoken and written) and good interpersonal skills;
Ability to work within a multidisciplinary team
Additional Information
Ubisoft’s 21,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.