About the Role
The Senior Engine Programmer is responsible for the maintenance of and the optimization of In-House game engines. He/She should be able to find the bottleneck of performance and give feasible solutions on how to solve it. As a senior one, he/she also can help team members who are less experienced.
What you will do
Expand the engine for new requirements. Delivery results in time.
Profile game performance, make out solution and implement it within budget.
Responsible for stability and compatibility of engine. Quick response for bugs.
Strong ability to collaborate and communicate inside and outside team.
Keep an eye on new techniques. Strong self-motivation in learning.
Qualifications
What you will bring
Understand C++, data structure and algorithm quite well.
Familiar with multiple-thread game engine structure.
Having experience of game engine optimization.
Knowing one of the fields quite well: animation, physical, AI, graphics, sound, debug, assembly language, etc.
Good English reading and writing skill.
Additional Information
Console game development experience: Nintendo switch, PlayStation, Xbox, etc.
Good English listening and speaking skill.