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About the Role

The Senior Engine Programmer is responsible for the maintenance of and the optimization of In-House game engines. He/She should be able to find the bottleneck of performance and give feasible solutions on how to solve it. As a senior one, he/she also can help team members who are less experienced.

What you will do

  • Expand the engine for new requirements. Delivery results in time.

  • Profile game performance, make out solution and implement it within budget.

  • Responsible for stability and compatibility of engine. Quick response for bugs.

  • Strong ability to collaborate and communicate inside and outside team.

  • Keep an eye on new techniques. Strong self-motivation in learning.

Qualifications

What you will bring

  • Understand C++, data structure and algorithm quite well.

  • Familiar with multiple-thread game engine structure.

  • Having experience of game engine optimization.

  • Knowing one of the fields quite well: animation, physical, AI, graphics, sound, debug, assembly language, etc.

  • Good English reading and writing skill.

Additional Information

  • Console game development experience: Nintendo switch, PlayStation, Xbox, etc.

  • Good English listening and speaking skill.