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About UBISOFT & Shanghai Studio:

Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

As Ubisoft’s first production studio in China, Ubisoft Shanghai opened its door in 1996 and has been at the forefront of the Chinese game industry. It has been working on major Ubisoft brands such as Splinter Cell®, Assassin’s Creed®, Might & Magic®, Just Dance®, Far Cry® and Avatar: Frontiers of Pandora™.

With our mission to leverage our presence in China, bring a stronger long-term added value to the group, 600+ talents from around the world have jointly developed a world-class expertise in development of open world and wildlife in AAA games, as well as mobile games and live operations.

To learn more, please visit: www.ubisoftgroup.com

Job Description

As an Audio Designer at Ubisoft Shanghai, you will be working together with the team at Massive Entertainment to create a new story-driven open-world video game set in the Star Wars galaxy. Our goal is to create a game and a story that bring both new and lifelong fans on an immersive and outstanding journey, which will stay with them for years to come.

What you will do:

Conception, realization and final rendering of parts of the audio in game, following and developing the intentions of the audio director. Report to the audio director.

  • Creation and enhancement of game features and gameplay mechanics with audio designs.

  • Working closely with game and level designers to ensure that the audio design supports the game design.

  • Working with various audio engine features, commercial wave editors and take an active role in improvement and bug-fixing.

  • Works closely with programmers to solve technical issues and to ensure a high quality soundscape.

  • Defining features and tasks for projects.

  • Sound design including field recording, Foley, synthesis, library-work, etc.

  • Mixing and mastering of linear media.

  • Participate in the creation of the game at the creative level (with the game designers, creative director, artistic director, etc.) to enhance the player’s immersion and experience.

  • Take part in the assessment of the sound content that is not included in the game (e.g. trailer, teaser, marketing…) or develop this content in-house.

Qualifications

What you should be equipped with:

  • Education Background in Audio, Sound Design, Music or other relevant training. Solid skills in audio recording, processing and mixing (Pro Tools or Reaper is essential to master)

  • Sound design experience with credits of successful project(s)

  • Very knowledgeable in entertainment industry in terms of video games, movies, TV series, music and fashion culture. Good skills in Game Engine Editors (Unity, Unreal...) A passion for creating and playing video games

  • Excellent written and oral English communication skills

  • Commitment to personal and peer development and sharing best practices

  • Familiarity with a variety of other audio middleware application. Familiarity with audio specifications of various game platforms

Bonus Points:

  • Dialogue & Field Recording experience

  • Musical proficiency

  • Understanding/ Experienced skill with scripts (Lua/Nodal etc.)

  • Experience in Perforce

  • Basic programming skill with C, C++

  • Ability to implementation basic programming algorithm

  • Familiarity with Max/MSP (or Csound, Pd, etc.) , knowledge about audio programming and software DS

Additional Information

Benefits and Perks from Ubisoft Shanghai:

  • Future of Work framework: flexible hours and up to 8 days of working remotely per calendar month

  • A minimum of 15 days paid annual leave

  • Monthly meal and snack allowance

  • Premium medical insurance plan and free annual health check

  • Game Package: free access to Ubisoft games on PC plus a rich and expanding library of games & books

  • Employee Assistance Program: wellbeing solutions, emotional support, and life coaching

  • 10+ staff clubs featuring weekly sports and gaming activities and events

Why Ubisoft Shanghai?

Be a part of the most exciting and innovating video game company in China. Come to work in Shanghai, an amazing city renowned as “Paris of the East”.

Together with a team of multi-national professionals equipped with the cutting-edge technologies, you can be assured of an experience that is both aspirational and fulfilling.

By working in Shanghai studio, you will also be offered with an array of career development opportunities, an abundant training resources, and moreover, a stimulating and creative work environment.

If you’re looking for this kind of job opportunity, you’ll find it here at Ubisoft Shanghai.

Join us for an exciting adventure and make great games!

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