Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Ubisoft Düsseldorf is home to nearly 500 people, making up several teams dedicated to deliver AAA excellence and innovation across a wide portfolio of games and technologies.
Job Description
As part of Avatar: Frontiers of Pandora, you will play an instrumental role in bringing to life the beautiful and dangerous world of Pandora. This is a unique opportunity to keep growing your experience in games while working hand in hand with Disney’s creative minds and James Cameron's production company, Lightstorm Entertainment.
As our new Senior Animator (f/m/d) at Ubisoft Düsseldorf, you will be responsible for bringing to life the characters and creatures of our games with stunning, high quality animations.
What you will do:
Animate characters and motion edit Mocap data within complex animation systems
Collaborate with Production and Lead Animator to create animations that fit to the visual style of the project
Provide knowledge and solutions for animation problems
Set up complex animation state machines and implement animations in the engine
Cooperation with other Ubisoft teams all around the world on a daily basis
Provide support, feedback and advice for artists
Qualifications
What you bring:
Experience as an Animator in game development with a strong understanding of keyframe animation, motion capturing and procedural animation
Proven experience on at least one shipped title
Working knowledge of Maya, Motion Builder, 3DSMAX, and/or other commercial 3D authoring packages
A keen eye for motion, weight, timing and animation
Being able to work with a complex animation system and complex animation state machines
Able to create content fitting to the project’s animation style and work within those limitations
Understand the technical workflows and the tools in animation production with the ability to modify and improve them
Be forward thinking and anticipate the needs of your project
High degree of self-motivation and initiative
Great communication skills and a positive attitude
Fluent in English, both verbally and written
Experience with Motion editing and handling Mocap Data in Motion Builder is a plus
Experience with node-graphs and node-based engines is a plus
Rigging experience is a plus
Experience as modeler and/or texture artist a plus
Being an avid gamer is a plus
What to send our way:
Your CV, highlighting your education, experience and skills
A cover letter including your earliest starting date, expected salary and why you would like to join us
Portfolio:
It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred) or attaching documents to your resume. All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.
The portfolio should contain the following:
Examples of character animation (full body motion, emotions etc.)
Examples of animation style variety
Examples of environment animation or visual effects
Examples of animation rigs and their functionality in a 3D package
Additional Information
Your benefits:
Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform
Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year
Self-study And Training Hours: You have access to our in-house library
Company Pension Scheme: We offer an attractive company pension scheme
Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
English And German Classes For Free: Good to know: Our main language in the studio is English
Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you
26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region
Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://duesseldorf.ubisoft.com/en/.