Job Description
YOUR DAILY ADVENTURE
- Creating benchmark ship assets of visual and technical quality, in line with the artistic direction for the game.
- Mentoring other artists across the team, raising the proficiency level of production across the studios working on Skull and Bones.
- Collaborate closely with designers, tech artists and project manager to ensure ships are gameplay compliant within technical budgets and delivered on time.
Qualifications
WHAT YOU BRING
- 5-8 years’ experience in 3D modelling (preferably in complex objects or vehicles)
- Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity
- Experience in working on AAA games
- Familiarity with game development cycle is plus
Additional Information
JOIN THE SQUAD
Making games is serious business, but it's very important for us to have fun while creating awesome worlds so that we can convey the same sense of joy to millions of players in the world.
Come on board and experience #LifeAtUbi for yourself, we are always on the lookout for talents who thrive in bringing their A-game to work. If this sounds like you, shoot us your resume, portfolio, and anything else to show that you’re serious about fun!
We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status.
Company Description
CREATOR OF WORLDS
Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.
Opening its doors in July 2008, Ubisoft Singapore features the largest AAA studio in Southeast Asia and is home to a culture that celebrates serious fun and diversity. As proud innovators of naval gameplay and water technology, we’re super excited to be the lead studio in bringing a brand-new IP to you – Skull and Bones! Our other notable works include every Assassin’s Creed game since Assassin’s Creed II, with our latest Viking adventure being Assassin’s Creed Valhalla