This job listing expired on Oct 5, 2022
Tweet

Home to the North American Ubisoft headquarters since 1996, Ubisoft San Francisco opened its development studio in 2009 and since developed Rocksmith® and Rocksmith 2014, to teach millions of people how to play guitar and bass. With a song library of over 1,500 songs and 10 years of support the Rocksmith franchise helped millions of players around the world on their musical journey. In 2017, the studio released the critically acclaimed South Park™: The Fractured But Whole™, in collaboration with Trey Parker, Matt Stone, and South Park Digital Studios. The studio is currently working on innovative new titles with Rocksmith+ and XDefiant.

Job Description

When you’re a Rendering Engineer Console/Mobile at Ubisoft, you connect with our players on two of the most basic aspects of a game: its visuals and its performance. Your exceptional 3D math skills, your sharp eye for visual detail and your knowledge of GPUs allow you to write our most fundamental code and deliver a stunning visual experience.

As a member of our global team, you collaborate with colleagues around the world, from a range of disciplines, who depend on your expertise and knowledge sharing. You’ll get to improve one of Ubisoft’s key engines, Snowdrop. You work well with artists and gameplay programmers, transforming their requirements into efficient, working code.

WHAT YOU’LL DO

  • Developing graphics technology to take full advantage of our user’s mobile devices
  • Communicating with tech artists and artists to improve visual fidelity and rendering speed
  • Developing and optimizing shaders (HLSL code) on the GPU
  • Implementing new graphics features and exposing these to gameplay C++
  • Extending C++ code to take advantage of new rendering techniques
  • Work closely with mobile or console hardware to find performance optimizations
  • Working on all aspects of rendering from the content creation tools to the data pipeline to the render backend to the GPU in our proprietary Snowdrop engine

Qualifications

WHAT YOU'LL BRING

  • Solid understanding of graphics programming for mobile devices or related experience in console or PC development
  • A successful rendering engineer in Snowdrop will have experience working directly with graphics APIs including d3d, Vulkan, OpenGL, or similar.
  • A proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals and performance
  • A thorough grasp of vector math, memory management & multithreaded programming techniques
  • Experience developing on video-game consoles or mobile platforms and in performance optimization for mobile platforms
  • Willingness to continue learning new technologies, engines, rendering techniques, programming languages, etc.
  • Android, iOS, or Console Rendering programming experience
  • GPU Optimization, shaders, and platform experience

Additional Information

WHAT YOU'LL GET

  • Medical, dental, and vision coverage
  • Employer HSA contribution to fully cover your deductible (with enrollment in a HSA eligible medical plan)
  • 401k match
  • Paid vacation, holiday and wellness time
  • Fitness, physical challenge, and eSports competition reimbursements
  • Ginger emotional support app for you and your adult dependents with up to 10 sessions per year of video-based therapy and psychiatry services
  • Membership to One Medical
  • Rocket Lawyer online legal service membership
  • Paid parental leave
  • Paid time off to volunteer
  • Pawternity – paid time off to bond with a newly adopted pet
  • Sabbatical leave available after 5 years of employment
  • Access to all of the latest Ubisoft games for PC
  • Generous discount on new Ubisoft games

All your information will be kept confidential according to EEO guideline

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

We do not accept any unsolicited resumes submitted by staffing or placement agencies or recruiters

Ubisoft is composed of over 20,000 talented people located in 55+ development studios and offices across the globe. With more than 80% of our teams dedicated to creation, Ubisoft is the biggest in-house creative force in the industry.

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic brands including Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more. Ubisoft is a global leader in the video games and entertainment software industry.

Ubisoft is committed to enriching player’s lives with original and memorable gaming experiences. We create worlds where people can express themselves, explore and discover new possibilities.

Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine, and everyone is eager to share knowledge.

Take entertainment to the next level. Join us and create the unknown.