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Ubisoft

Quest Designer

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Ubisoft
πŸ‡ΈπŸ‡¬ Singapore
  • Design and implement quests and narrative contents;
  • Design, build, script and polish ideas from concept through final implementation, using provided tools;
  • Demonstrate and prove his/her designs by concrete examples and prototypes;
  • Design and document features in collaboration with other team members;
  • Cooperate with Lead Designer for the development and maintenance of tools;

Cooperate with the entire Design Team and other departments to maximize use of existing game systems, and support the needs of fellow developers;

Pro-actively seek issues in the game and propose ideas to solve them.

Qualifications

  • At least 3 years of experience in video game industry, in a position of Game Designer or equivalent (Level designer or Quest Designer or Narrative Designer) with good knowledge of video games;Good organizational/communication skills

Desired Skills and Experience

Development, Game Design, Maintenance, Video Game Design, designed, proactive, system, qualifications, Design Team, design document