This job listing expired on Mar 6, 2021
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Company Description

With a team of more than 500 talented, innovative and passionate creators, Ubisoft Quebec keeps on growing and continues its ascension. Founded in 2005, the studio has been involved in several key Ubisoft franchises over the years, developing cutting-edge expertise in major AAA game development. Involved in the Assassin's Creed franchise since 2010, the Quebec team recently assumed the leadership of Assassin's Creed Odyssey, the latest installment in the critically acclaimed series. The team is currently working on a brand new game, Immortals Fenyx Rising, slated for release on December 3rd 2020.

Job Description

As a Team Lead of the Engine Team at Ubi Québec, you guide a group of talented and inspired programmers who develop technology critical to the creation of games Ubisoft fans can’t wait to play. Your team achieves its ambitions thanks to your technical know-how, leadership and ability to make informed decisions. You take pride and share passion for the systems your team develops together.

Your vision and your deep comprehension of what everyone does on your team allow you to harmonize and to multiply the results of everyone’s contribution. When quality systems are delivered and when they work together cohesively, you know you have contributed to offering a rich experience to our players. That’s what truly motivates you.

The daily life of a Team Lead at Ubi Québec

On a typical day, you gather your team to discuss progress with assigned tasks. You note issues and brainstorm ways to address them. You review outstanding bugs and how best to approach them. You communicate regularly with leads from other disciplines, to plan ahead, identify risks and deliver on time.

You code alongside your team on a daily basis. You regularly update your Project Lead on your team’s assignments and meet with other leads both within and outside your project to discuss how to improve workflows and share technology.

Qualifications

What it takes to make it

  • A bachelor’s degree in Computer science or Software engineering
  • A minimum of 5 years’ experience in programming
  • A minimum of 2 years’ experience managing a team of programmers
  • Proficient in C++ and other programming languages commonly used in game production
  • Participation in at least one full game production or equivalent as a programming team lead
  • Impeccable strategic leadership and communication skills
  • Remain calm when facing challenging situations (you know a solution is always at hand.)
  • A deep understanding of video game production with the ease to see the perspectives of other game production disciplines

Additional Information

What to send our way

  • Your CV, highlighting your education, experience, skills and a cover letter.