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Ubisoft

Level Designer

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Ubisoft
🇦🇺 Sydney

Ubisoft is composed of over 20,000 talented people located in 55+ development studios and offices across the globe. With more than 80% of our teams dedicated to creation, Ubisoft is the biggest in-house creative force in the industry.

Welcome to Ubisoft Australia The Sydney office comprises 29 people who thrive on bringing Ubisoft games to the Australian market via marketing, sales, operations, finance and game development. Our culture is unique and vibrant.

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic brands including Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more. Ubisoft is a global leader in the video games and entertainment software industry.

Ubisoft is committed to enriching player’s lives with original and memorable gaming experiences. We create worlds where people can express themselves, explore and discover new possibilities.

Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.

Take entertainment to the next level. Join us and create the unknown.

Job Description

WHAT YOU'LL DO

  • ​Create compelling gameplay spaces, create geometry, place assets, and sculpt terrain based on the vision of the leads & directors
  • Manage your levels through the full cycle of production from conception to finalization
  • Prototype the environment, establish the layouts, and suggest ways of using the interactive and non-interactive elements to create the desired emotions
  • Create level concepts, block them out in the engine’s level editor and ensure a playable prototype throughout production
  • Continuously improve and balance the maps/levels for competitive gameplay
  • Work in collaboration with the level artists to ensure that the playability of the level and the graphic elements support each other
  • As the project progresses, integrate the elements produced in the map (new game play, AI, sound, etc.)
  • Collaborate with the art and design teams to ensure the consistency of your work

Qualifications

WHAT YOU'LL BRING

  • Mid to Senior level of experience in the games industry working in level design or game design; shipping at least one project
  • Experience in level design
  • Multiplayer map design experience a plus
  • Hands-on attitude
  • Collaborative and a team player

Additional Information

WHAT YOU'LL GET

  • Flexible work arrangements
  • Choice of paid parking or public transport expenses
  • Paid parental leave
  • Quarterly Rostered Days Off (in addition to Annual Leave)
  • Paid time off to volunteer

All your information will be kept confidential according to EEO guidelines.

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, and age or disability status.

Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.