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Ubisoft

Intermediate Social Systems Designer

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Ubisoft
🇨🇦 Halifax, NS

Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs ,Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the Unknown.

Job Description

As an Intermediate Social Systems Designer, you will be responsible for developing social features, flows, and interactive elements that complement the gameplay of a major Ubisoft IP on mobile, to help realize the vision of the Lead Designer/Creative Director of a socially enhanced multiplayer experience!

Key Responsibilities

  • Share ownership in the design of social centered features such as clans, teams, and chat, as well as coordinating how they interact with other game system elements;
  • Work alongside Programming, UI, and Production to drive development towards the vision laid out by the Lead Meta Systems Designer.
  • Document and communicate the product features to the entire production team, and regularly update documentation to offer a useful reference for teams.
  • Actively participate in the creation of prototypes in order to adjust and validate systems prior to starting production. Assess the success of prototypes by measuring how objectives are met, using relevant quantitative and qualitative assessments.
  • Work closely with Producers and Live Ops Teams to manage social features, utilizing user-data, community feedback, competitive insights, and industry best practices!
  • Perform other tasks as required;

Qualifications

  • A track record of having shipped at least 1 title (ideally on mobile);
  • A college diploma, degree or applicable work-related experience in Game Design/Production.
  • Maintained 6+ months of active live-ops design for a game (ideally multiplayer)
  • A minimum of 2-3 years experience working within the Games Industry!
  • A demonstrated ability of effective time-management skills, with a proven ability to focus on priorities, solve problems, and meet deadlines!
  • A passion for cross-discipline collaboration and a genuine interest in games, especially F2P Mobile Gaming!

Bonus Skills:

  • Experience in Team-Based Multiplayer games (Squad Shooters, MOBA's, Etc.).
  • Live-Ops Experience,
  • Hands-on experience with Unity;
  • A working familiarity with Test Data and KPI's!

Additional Information

What can we offer you!

  • Competitive salary scale
  • Additional paid time off over the Holiday Season
  • Access to an in-studio gym
  • Comprehensive benefit package including medical, dental, and vision care
  • Flexible work hours, for life/work balance
  • International and diverse team
  • A New Modern Studio!

Studio Description

We are located in the Heart of the City overlooking the beautiful waterfront, in the historic and Iconic Keith's Brewery. Come summer we work a little more each day so we can take Friday afternoon's off, allowing us to soak up the sun as we stroll the boardwalk and have a drink at one of the many cafes lining the iconic Halifax Harbour! We strive to make sure our employees have a good Work/Life balance, and are able to enjoy everything this province has to offer.

To Apply

Please apply through the Ubisoft website with:

  • Cover letter
  • Current CV/ Resume

We thank all applicants for their interest; however, due to the volume of inquires, only those selected for interviews will be contacted.