# Event Scripter

## Details

- **Company:** [Ubisoft](https://hitmarker.net/companies/ubisoft.md)
- **Location:** Toronto, Ontario, Canada
- **Contract type:** Full Time
- **Level:** Intermediate \(2–5 years\)
- **Salary:** CAD 70,000 - CAD 120,000 per year
- **Tags:** Game Development, Level Design, Unity, Unreal Engine, Software Engineering
- **Posted:** 2026-08-21
- **Apply:** [View and apply on Hitmarker](https://hitmarker.net/jobs/ubisoft-event-scripter-4559526)

## Description

## Description de l'entreprise

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

## Description du poste

As an Event Scripter at Ubisoft Toronto, you will integrate scripted events into the game engine throughout production while collaborating with teams across animation, programming, sound, level design, and level art. You’ll help create immersive gameplay moments and cinematic sequences that support the overall player experience.

**What you’ll do**

- Review **game design** and **level design** documentation to understand gameplay goals, environments, story, atmosphere, and style
- Collaborate with the **narrative director** to support cinematic sequences, cutscenes, and scripted events
- Partner with the **realization director** to define requirements for scripted events and coordinate production needs with mission teams
- Assess the technical and production feasibility of scripted events
- Prepare and support the integration of scripted events with **level design** teams and other production groups
- Integrate **animations**, **gameplay elements**, **interactive objects**, and **scripted cameras** into the engine
- Test scripted sequences and cutaway scenes to ensure compatibility with other integrated game systems and levels
- Identify and help resolve integration issues affecting scripted events
- Collaborate with multidisciplinary teams to maintain consistency and quality across the game experience
- Contribute to related production tasks as needed

## Qualifications

**What you bring to the team**

- Experience with **video game level design** or game production workflows
- Experience scripting or programming gameplay assets
- Apply strong **organizational** and prioritization skills
- Demonstrate solid **technical** and problem-solving abilities
- Communicate effectively with cross-functional teams
- Collaborate comfortably with creative and technical stakeholders
- Adapt to evolving production needs and feedback
- Focus on delivering high-quality results

**What to send our way**

- Your CV highlighting relevant skills and experiences
- Portfolio or project links demonstrating relevant scripting or game integration work

Contract: PermanentWork flexibility: Office-based Rémunération: CAD 70000 - CAD 120000 - annuel
