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Ubisoft

Editorial Game Designer (W/M/NB) - Ubisoft Mobile

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Ubisoft
🇫🇷 Paris

Company Description

Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are boundby a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving gamechanging challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown!

Within the Mobile HQ, you will integrate the Editorial team and you will work closely with our international Studio & Publisher partners, notably in Asia, on mobile games from our portfolio, as well as with our Brands teams.

Since 2018, Ubisoft has partnered with Tencent, the leading player in online and mobile games in Asia. This partnership allows the two companies to use the strengths of each other (development studios, distribution channels, marketing, IPs, etc.) to produce, co-produce or publish their games on the Asian and Western markets.

In this context, our Editorial team monitors and drives new mobile projects developed collaboratively by Tencent and Ubisoft teams, and advises our partner on our best practices in design and production.

It also guarantees the proper use of our IPs and the faithful respect of our game universes, whether in terms of narrative design, use of existing characters, gameplay experiences, etc.

Job Description

As Editorial Game Designer, you report directly to the Content Director in charge of the mobile games produced with external partners such as Tencent.

In his mission as IP licensor, the Content Director handles the approval of design and contents based on our IP integrated in partner games, as well as the direction of the design collaboration with the partners’ developer teams.

Under his direction, you will be dedicated to one of Ubisoft's flagship IPs, in charge of reviewing, commenting and approving designs of IP contents and narratives designs of ambitious new AAA mobile games in development, which you will accompany from their preproduction to their release and live operations activities.

You will also be a creative force on these projects, especially on narrative design and contents related to the game world & lore, by producing design documents yourself, or by feedbacking the developer’s design documents.

You thus actively contribute to the definition of the identity of these games and to their future success, in collaboration with the external partners and internal stakeholders.

Your main missions will therefore be to:

  • Perform approval assessment and create feedback documents for content designs and IP assets of games produced under our licenses, such as:
    • Graphic assets (concept arts and 3D renderings of characters, objects or environments, icons, etc.)
    • Content lists (characters, weapons and objects, missions, etc.) and contents design (character skills, weapon parameters, etc.)
    • Narrative design and assets / texts (narrative blueprint, world building & lore, bios and character profiles, scripts and dialogs, etc.)
    • Video and audio assets (CGI, cutscenes, music, sound effects, etc.)
  • Be part of the production of narrative content (mission outlines, scripts, storyboards) with Ubisoft and our partner teams (scriptwriters and level designers in particular):
    • Work with directors to develop missions that integrate & meet gameplay and narrative objectives, while respecting the IP constraints and expectations
    • Participate in the development of the overall structure of the missions (objectives, mission flows, narrative events, cinematic intentions ...)
    • Help structure the production of narrative content by writers to meet the needs and constraints of game design
    • Have a role of Script Editor and be able to evaluate and produce feedback on the work of writers, able to edit or rewrite texts directly as needed (script doctoring)
  • Contribute to the narrative and contents specific designs, by producing documents such as:
    • Preparatory research documents (historical, geographic, etc.)
    • Creative briefs of visual designs, character profiles, mission synopsis, etc.
    • High-level mission design documents (mission outlines), used by both level designers, level artists, and screenwriters for their production tasks
    • Design templates facilitating the work of content evaluation
    • IP Guidelines
  • Verify that contents implementation into development builds of the game is in line with expectations
    • Monitor contents implementation is as expected from the agreed design
    • Monitor missions implementation in details, regular review and feedback of their detailed design documents and their implementation, ensuring the respect of the global vision and creative intentions of the directors by helping the level designer, level artists, and screenwriters to adjust their work
  • Manage and monitor the validation process of these new contents with our Legal team.

Qualifications

What you need to succeed in this job:

  • You have a solid experience in the video game industry, ideally PC / Console and or Mobile, with experience working on games with narrative content (storyline with cutscenes, dialogues, etc.).
  • You already had significant experience in game design, ideally in narrative design, level design or mission design of narrative games, world building, script writing or contents design
  • You already have a deep knowledge of our games and their universes (their worlds, stories and characters, key mechanics and game systems, etc.), you have a passion and a natural curiosity for the game worlds and take pleasure in exploring them in order to become an expert / "lore-master".
  • You are totally fluent in English (ability to write design documents and scenarii in English)

But what you will especially need is! :

  • You have an analytical mind, and are able to assess, analyze, and above all to formalize constructed and substantiated reviews. It's clear, precise, and diplomatic when necessary :)
  • You are curious and creative, you like to go into details and do researches to support your proposals.
  • You have an excellent general knowledge of the entertainment industry (games, movies, TV series, books, comics, manga).
  • You are flexible and open to feedbacks to help you improve the quality of your work
  • You are very comfortable with and you like to evolve in a multicultural environment.
  • You know how to manage parallel project pipelines and to anticipate the fact that most of your contacts are not necessarily on the same time zone, nor on the same processes!

Additional Information

We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, and age or disability status.