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Ubisoft

Concept Artist

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Ubisoft
🇯🇵 Osaka

COMPANY DESCRIPTION

Ubisoft is composed of over 20,000 talented people located in 55+ development studios and offices across the globe. With more than 80% of our teams dedicated to creation, Ubisoft is the biggest in-house creative force in the industry.

Based in Osaka, Japan, the studio formerly known as Digital Kids was acquired by Ubisoft in 2008. Since then, the studio built up a wealth of experience developing for console, handheld, and mobile platforms. The studio released many successful titles, notably for the Petz® brand, and worked on games for a number of high profile partners including Tetris®, The Smurfs™, and The Disney Channel. Ubisoft Osaka collaborated with the Ubisoft San Francisco studio on the development of South Park™ The Fractured But Whole™ and the Rocksmith® franchise. With an eye on the future, the studio continues to grow in size with a focus on fostering its close working relationship with Ubisoft San Francisco to develop upcoming AAA projects.

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic brands including Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more. Ubisoft is a global leader in the video games and entertainment software industry.

Ubisoft is committed to enriching player’s lives with original and memorable gaming experiences. We create worlds where people can express themselves, explore and discover new possibilities.

Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.

Take entertainment to the next level. Join us and create the unknown.

JOB DESCRIPTION

WHAT YOU'LL DO

  • Work closely with the Art Director, Art Leads, and Designers to produce consistent quality designs for shaping the visual of the game
  • Create concept art for production teams to help them realize their game content
  • Create thumbnails, sketches, provide iteration, and fully rendered imagery within deadlines
  • Work within the art direction to develop, define, and apply consistent visual style to your work
  • Generate key concepts for marketing and studio level needs

QUALIFICATIONS

WHAT YOU'LL BRING

  • Experience with Photoshop, Painter, or the equivalent for digital concept creation
  • Ability to quickly iterate on concepts with input from the Art Director
  • Ability to receive and give good constructive criticism
  • A strong understanding of mood, lighting, form, shape, and silhouette in regards to composition
  • Great understanding of human and animal anatomy and has strong understanding of character proportion and costume design
  • An exceptional eye for light, value, color, staging and detail in environmental design
  • The ability to carry an idea from the conceptual phase to a finished piece, and an understanding of translating these ideas to real-time game content
  • Strong foundation in the traditional arts; including, but not limited to, figure drawing, landscape painting, and illustration
  • Mindset to share knowledge and build-up your peers – raising the bar for everyone around you
  • Experience in AAA game development with credit on at least one AAA title as concept artist, or equivalent experience
  • Keen eye on detail and realism and can adapt to different styles