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Associate Producer (Splinter Cell VR)

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๐Ÿ‡ฌ๐Ÿ‡ง Newcastle upon Tyne

Company Description

Based in Newcastle upon Tyne, Ubisoft Reflections is a lead studio with a 35-year heritage and known for technical innovation, creating immersive worlds and vehicle & driving technology. The studio has collaborated with creative teams from other Ubisoft studios from around the world to contribute to the creation of some of the industryโ€™s most acclaimed AAA games, the most recent of which include Watch Dogs Legion, Tom Clancyโ€™s The Division & The Division 2, Assassins Creed Syndicate, Tom Clancyโ€™s Ghost Recon Wildlands as well as ground-breaking in-house projects, such as the award-winning Grow Home and Grow Up series.

Job Description

The Associate Producer will implement the best processes, methods and tools to manage the delivery a projectโ€™s feature(s) in the allocated time, at the required quality with efficient use of resources.


  • Manage and be accountable for the delivery of a feature or SKU with limited corporate impact and have a content and player driven focus;
  • Participate in the construction and guidance of a production team to reach the project's ambitions in terms of quality, timing and budget;
  • Support the day-to-day management of production team members and project management
    team members;
  • Mediate cross-discipline situations and have focus on delivery within the team and the project as a whole;
  • Provide reports on tasks and issues relating to project management and the project as a whole, both within the team and the studio and build relationships with those outside the studio;
  • Assess and manage risks and raise issues associated with the project;
  • Prioritise tasks, suggest relevant solutions to issues and track outcomes to milestones and other objectives relating to the project;
  • Assess the quality of the game during playtests and give constructive feedback on the project as whole;
  • Be involved with team activities in order to ensure a positive team morale;
  • Organise and define what is required from the team whilst managing the needs of the project in the short term;
  • Anticipate potential issues relating to the project and plan in accordance with these issues;
  • Collaborate with leads in order to plan effectively in accordance with timescales;
  • Work directly with the team and encourage collaboration in order to get results;
  • Optimise the use of the budget relating to the project and measure the financial impact and value of the teamโ€™s plans;
  • Conduct ad hoc jobs related to content or project support as appropriate;
  • Collaborate with internal and external Quality Control teams to ensure bugs are fixed at the correct rate and to the correct priority.


Skills and Knowledge

  • Ability to quickly adapt to change and work effectively under pressure;
  • Exemplary interpersonal and communication skills;
  • In depth knowledge of the video game industry and production processes;
  • Good knowledge of the video game market, qualities of leadership and/or knowledge of technology;
  • Extensive knowledge of the Microsoft suite e.g. Word, Excel, PowerPoint and Outlook;
  • Good knowledge of issue, task tracking software (e.g. Jira) and other task tracking tools;
  • Good knowledge of common project management methodologies (e.g. Agile).

Relevant Experience

  • Relevant working experience in project management with significant involvement in 1 published game;
  • Bachelorโ€™s degree in a relevant subject or equivalent industry experience;
  • Experience in the video game industry is essential;
  • Experience in team management is desirable.

Additional Information

Benefits & Relocation

Flexible working, 22 days annual leave + Christmas shutdown, private healthcare (with option to add immediate family), life insurance & income protection, workplace pension scheme, paid volunteering days, annual fitness & well-being allowance, games, technology & merchandise, subsidised travel and many more...

Relocation assistance is available to anyone currently living 50 miles or more from the studio location. Please contact a member of the talent acquisition team to find out what we have to offer and how we can support with your move here... relocation really doesn't have to be a daunting prospect.