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Ubisoft

3D Artist

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Ubisoft
🇯🇵 Osaka

COMPANY DESCRIPTION

Ubisoft is composed of over 20,000 talented people located in 55+ development studios and offices across the globe. With more than 80% of our teams dedicated to creation, Ubisoft is the biggest in-house creative force in the industry.

Based in Osaka, Japan, the studio formerly known as Digital Kids was acquired by Ubisoft in 2008. Since then, the studio built up a wealth of experience developing for console, handheld, and mobile platforms. The studio released many successful titles, notably for the Petz® brand, and worked on games for a number of high profile partners including Tetris®, The Smurfs™, and The Disney Channel. Ubisoft Osaka collaborated with the Ubisoft San Francisco studio on the development of South Park™ The Fractured But Whole™ and the Rocksmith® franchise. With an eye on the future, the studio continues to grow in size with a focus on fostering its close working relationship with Ubisoft San Francisco to develop upcoming AAA projects.

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic brands including Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more. Ubisoft is a global leader in the video games and entertainment software industry.

Ubisoft is committed to enriching player’s lives with original and memorable gaming experiences. We create worlds where people can express themselves, explore and discover new possibilities.

Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.

Take entertainment to the next level. Join us and create the unknown.

JOB DESCRIPTION

We are currently seeking a motivated and skilled 3D Artist to be part of our Ubisoft Osaka Studio working on a future unannounced AAA project. If you have a passion for videogames and want to work in a friendly and international environment, come join our team!

WHAT YOU'LL DO

Responsibilities

  • Model and texture high-quality environment and character assets, high-poly and low-poly versions
  • Deliver high-quality art assets and ensure their efficient integration in the game
  • Suggest new ideas for artistic and graphic references for the project, and participate in the project’s artistic direction

QUALIFICATIONS

WHAT YOU'LL BRING

  • Mid Level of experience in a 3D Artist role in the videogames industry or TV/film focusing on environments with strong character modeling skills
  • Strong modelling, UVing and texturing skills required with the ability to work on different styles
  • Knowledge on maps creation (normal map, height map, ambient occlusion, curvature, cavity...)
  • Extensive knowledge of 2D and 3D image applications (3D Studio MAX, Photoshop, Zbrush and Mudbox) required
  • Experience with some sort of real time engine or tool (UDK, CryEngine, Unity, Marmoset Toolbag…)
  • Knowledge on new texturing and material creation tools such as Quixel Suite or Substance package will be highly valued
  • Experience with some sort of real time engine or tool (UDK, CryEngine, Unity, Marmoset Toolbag…)
  • Passion for videogames and extensive knowledge of different game genres across all platforms