Ubisoft’s 19 000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.
Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassin’s Creed®, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancy’s: The Division 2® and Ghost Recon Wildlands. We are now proud to have developed our own IP, Steep and Riders Republic!
Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and team work. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction!
Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown
As a 3D Animator at Ubisoft Annecy you will be working together with the team at Massive Entertainment to create a new story-driven open-world video game set in the Star Wars galaxy. Our goal is to create a game and a story that bring both new and lifelong fans on an immersive and outstanding journey, which will stay with them for years to come.
Your daily life
Apply animation principles to create high-quality animations
Work closely with the Artistic Director, Game Designers and Programmers to understand the goal of quality to achieve and intentions of gameplay
Participate in the realization of the planning necessary to accomplish your responsibilities in collaboration with your manager and be able to measure your production time in order to respect the scheduled deadlines
Be transparent with the team based on potential problems related to the events you are guarantor
Be able to quickly perform basic prototypes that will be used for discussions related to animations and gameplay
Collaborate and give visibility to the leads & directors
Perform other related duties
What you bring to the team
You’ve already worked and / or shipped at least two AA or AAA game as a 3D gameplay animator. We are also open to applicant with a background from the movie industry. You recognize yourself in the following requirement list:
Excellent knowledge of Mocap (Motion Builder) and Keyframe
English spoken and written
Significant artistic sense & abilities in a specific achievement
Capacity to adapt yourself and be open minded
Collaborate with all the Animation teams and other trades
Very good understanding of movements in space
In-depth knowledge of graphic tools
Quadruped animation is a plus
Technical experience is a plus (scripting, Python…)
Please send us a CV, a letter and a demo demonstrating your animation skills, your artistic eye and your ability to convey the emotion of the characters.
Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.
All information will be treated as confidential in accordance with the Employment Equity Act.
Integrating the Ubisoft French studios also means:
Join passionate and highly technical teams, all driven by the desire to design and develop innovative games and stand out for their quality
Collaborate with teams recognized for their experience on renowned franchises
Develop expertise by participating in in-house sharing events (talks, conferences, trade shows) and benefiting from tailor-made training programs
Evolve in a leading French videogame company represented in 30 different countries, with opportunities for international development
Due to the summer period, our application processing time is longer than usual. We will be able to give you feedback on your profile at the beginning of September. Thank you again for your interest in the position and your understanding.