This job listing expired on Apr 7, 2021
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What you will do

  • As a member of the Turbulent Game Services team working on the intergalactic game Star Citizen, you will be responsible for developing features based on microservices impacting directly the players' online experience. The team is based in Montreal but operates mostly online - Timezone GMT-4 - alongside Cloud Imperium Games' studios. A unique opportunity to contribute to the largest AAA space sim game ever!

You're Savvy in

  • Communicating efficiently with people and translating technical jargon
  • Adapting to various contexts, sometimes shifting priorities
  • Managing your schedule to ensure productivity and efficiency in projects
  • Showing a high level of autonomy, thoroughness and curiosity about new technologies
  • Getting things done, sharing good practices in backend development, contributing to implementing efficient processes
  • Working well in a cooperative environment
  • Showing a passion for developing and playing video games

You Have Accomplished

  • 4 years+ of experience in backend programming
  • Experience working in the game industry for at least 1.5 years on a AAA PC or console title using C++. You have strong C++ programming skills.
  • In-depth knowledge of microservices architecture
  • Familiarity with RPC/gRPC communication
  • Strong multi-threaded programming skills
  • Good understanding of development in CryEngine/Lumberyard
  • One or more shipped PC products; an asset
  • Online game or MMO development experience, including interfacing with backend server code; an asset

You Are Eager to Take On

  • Collaborating with the Game Services team to integrate features based on microservices in order to enhance the global online experience of Star Citizen
  • Designing and implementing well-engineered, reliable, maintainable, and bug-free code
  • Developing and testing code, fixing bugs as well as profiling and optimize code as directed
  • Communicating with other team members, internal customers and external stakeholders to determine requirements
  • Identifying technical obstacles and generating solutions to overcome identified risks
  • Documenting and participating to peer review of technical designs with other software engineers
  • Working with the QA team in order to provide the information needed to fully test developed code
  • Providing support to internal customers for developed software
  • Keeping up to date on state-of-the-art software engineering methods, practices and technologies
  • Mentoring other software engineers as needed to increase their abilities and productivity

Turbulent is committed to employing a diverse workforce. Qualified applicants will receive consideration without regard to race, colour, religion, sex, national origin, age, sexual orientation, gender identity, gender expression, or disability.