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Tripwire

Publishing Technical Artist

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Tripwire
πŸ‡ΊπŸ‡Έ Roswell, GA

Tripwire Interactive is looking for a Publishing Technical Artist to come join our team. As an independent studio and publisher, Tripwire develops the games that they want, on their own schedule. Tripwire provides a professional yet non-corporate environment where every team member's input and collaboration matters. Based in Roswell, GA just north of Atlanta, Tripwire is in the perfect area for those that enjoy sunny weather and a relatively low cost of living.

As a Publishing Technical Artist you will have the opportunity to work with publishing partners hand-curated by Tripwire Presents' innovative publishing team. Do you have the skills, experience and ability we're looking for? If you do, apply now and help us take our games to the next level!

  • Note: During this unprecedented time, we are looking for individuals who are able and willing to work from home until all restrictions have been lifted in relation to COVID-19. At such time, the position will be located on site.

Responsibilities:

  • Work with publishing partners to diagnose, analyze and refactor content for performance
  • Consult and develop efficient and creative solutions in an existing content base
  • Consult workflow improvements
  • Mentor publishing partners on best practices
  • Mediate/guide quality and performance across multiple-platforms with publishing partners
  • Documenting action items for publishing partners/production to task
  • Provide weekly/bi-weekly reporting/documentation with performance metrics
  • All other duties as assigned
  • Strong communication and proven ability to work with others to develop and iterate on features
  • Demonstrated ability to provide support, training, and documentation for publishing partners
  • Experience with various software packages such as 3DsMax, Maya, Photoshop, Zbrush, Substance, Houdini
  • Scripting or shader programming experience is a plus
  • Proficient with node-based material editor, such as UE4's
  • Experience with PIX or other GPU capture tools
  • Cross-platform development experience (XB1/PS4 preferred)
  • Experience working with and gathering spreadsheets, data sets and charts to analyze data to drive profile-based action
  • Experience in Unreal Engine 4 or Unity
  • Profit Share
  • Medical, Dental, & Vision 100% of premiums for the family covered by Tripwire
  • Up to 30 days of PTO
  • 16 paid Holidays
  • Short Term Disability & Long-Term Disability
  • 401k Match
  • Flexible Spending Account
  • Health Savings Account
  • Flexible Hours
  • Employee & Family Team Building Events
  • Volunteer Days