Lead UE4 Programmer
The Chinese Room has established a reputation as one of the most creative and exciting studios in the UK. We’re proud to be internationally recognised as pioneers of storytelling with a flair for creating atmospheric, rich and imaginative games.
As a Sumo Digital studio, The Chinese Room is built on passion, on finding amazing people and letting them shine. It’s an exciting time to be part of Sumo, winners of the Develop: Star Awards 2019 Best Studio and GI Biz 2020 Best Places to Work; big things are on the horizon and we want you to be part of our continued journey. Join us!
The Chinese Room is made up of a diverse mix of fantastic people, although sometimes, some groups are still under-represented. We are working to remove obstacles that can make it difficult for those groups to progress their careers in the games industry. We welcome applications from under-represented people in the gaming industry, including, but not limited to BAME, LGBQT+, women, people with physical disabilities, neurodiversity or mental health issues, and parents or carers.
We work on original games, or The Chinese Room spin on selected IPs. Our current projects are first-person action-adventure games for console and PC and we’re looking for world-class coders to join these exciting developments. These are first-person action adventures for multiple platforms, including next-gen consoles.
If sounds like fun, then we’d love to hear from you.
What’s the role?
As lead coder you will be pivotal to the successful realisation and delivery of our next project. In addition to hands-on programming writing high quality source code, you will mentor and develop more junior members of the team, identify, and share best practices, drive quality, and champion innovation, simplicity, and efficiency. You will enable the code team to achieve the highest possible quality product by encouraging best code design practices within the team. You’ll report to the technical director and assist in drawing up policy and best practices for the team to follow.
What do we need from you?
You are an expert coder. You understand the creative processes involved in designing and maintaining good code. You’re a problem solver, you can offer advice to others and help them solve theirs. You enjoy experimenting with the problem space of game design and can work with designers to quickly iterate in the exploration of novel ideas.
You are a great communicator and love working as part of a team where you play an active role in helping shape the game and its development. You’ve got top notch C++ skills, experience at a senior level of development in Unreal Engine 4, and a passion turning complex code challenges into elegant gameplay experiences. You can lead a team of talented coders and deliver exceptional results.
Where do we stand on diversity?
At Sumo Digital, we know that diversity and inclusivity will make our teams better and pave the way to greater innovation and creativity in our work. We welcome ALL applications.
Our titles include the ground-breaking Dear Esther (2012), cult horror Amnesia: A Machine for Pigs (2013), the VR fairy-tale So Let Us Melt (2017) the open-world adventure Everybody’s Gone to the Rapture (2015), a PlayStation 4 exclusive that won major awards across the world, and the multi award-winning Little Orpheus (2020). This included an amazing 10 BAFTA nominations and 3 BAFTA wins.
We bring our passion and commitment to creating exciting original games to a network of studios renowned for quality and expertise. Being part of the Sumo team enables us to expand and grow in ambition and confidence, taking our reputation for storytelling into new genres. Our most recently announced game, Little Orpheus, is an Apple Arcade exclusive and we’re working on other unannounced ‘AAA’ titles that will further establish our award-winning style and reputation.
We offer a superb benefits package including generous holidays and flexi-time. We care about our people, with an emphasis on the work/life balance and out of office events such as our legendary Sumo ‘Big Day Out’, plus epic Christmas parties and much more! Our regular studio Game Jams are a highlight - winning concepts can go on to commercial release, so far including Snake Pass and the upcoming Spyder for Apple Arcade.
The Chinese Room is located in Brighton in the south of England, home to an amazingly vibrant game development scene and a cultural hotspot with fantastic food, arts, music, shopping and sports. The studio is in the city centre, near the beach, and close to the South Downs National Park. Gatwick Airport is only half an hour away from train, and you can be in central London in just over an hour. It’s an easy place to love!
Our environment is relaxed, friendly and built upon the basis of every team member having the opportunity to shine and have a realisable input into the games we create. We’re in the amazing position of building a brand-new team, and creating a studio culture that’s all about passion, respect, diversity, fun and togetherness. We’re looking for people that love what they do and love to share their enthusiasm with each other.