This job listing expired on Feb 7, 2021
Introduction
Level Artist required full-time for Toronto video game studio.
Company
We are a brand new studio working with a renowned publisher on a new IP. Our office is located in the west end of Toronto and we offer competitive salaries, flexible hours, health benefits, unlimited PTO, a relaxed atmosphere and spectacular cookies.
Position
We're looking for a Level Artist to collaborate with us in the delivery of a first-person action adventure video game.
Responsibilities
- Collaborate with level designers and the art director to discuss and understand game intentions and vision;
- Perform artistic research (find written descriptions and visual references);
- Set up placeholders and submit modelling and texturing requests to artists, follow up on the progress and quality of the work with the Art Director;
- Ensure integrated work is aligned with the artistic direction and makes sense gameplay-wise (test and improve);
- Assess level content with the Art Director and establish time and planning estimates by priority and level;
- Participate in R&D, problem solving artistic solutions to technical problems.
- Optimize and debug level.
Required Skills
Requirements
- Minimum 3+ yearsโ experience in modelling, texture, lighting and image processing or other relevant experience;
- Experience in an art role on 1-3 game production cycles.
- Motivated self starter who can execute with limited supervision
- Strong storytelling and observation skills;
- Knowledge of optimization techniques;
- Basic gameplay and level design knowledge;
- Knowledge of ways to create atmospheres (lighting, artistic composition, etc.).
- Knowledge of Unreal Engine 4
Bonuses
- Experience with Blender
- Experience with Houdini
- Experience with low-poly, stylized art direction