This job listing expired on Feb 7, 2021
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Introduction

Level Artist required full-time for Toronto video game studio.

Company

We are a brand new studio working with a renowned publisher on a new IP. Our office is located in the west end of Toronto and we offer competitive salaries, flexible hours, health benefits, unlimited PTO, a relaxed atmosphere and spectacular cookies.

Position

We're looking for a Level Artist to collaborate with us in the delivery of a first-person action adventure video game.

Responsibilities

  • Collaborate with level designers and the art director to discuss and understand game intentions and vision;
  • Perform artistic research (find written descriptions and visual references);
  • Set up placeholders and submit modelling and texturing requests to artists, follow up on the progress and quality of the work with the Art Director;
  • Ensure integrated work is aligned with the artistic direction and makes sense gameplay-wise (test and improve);
  • Assess level content with the Art Director and establish time and planning estimates by priority and level;
  • Participate in R&D, problem solving artistic solutions to technical problems.
  • Optimize and debug level.

Required Skills

Requirements

  • Minimum 3+ yearsโ€™ experience in modelling, texture, lighting and image processing or other relevant experience;
  • Experience in an art role on 1-3 game production cycles.
  • Motivated self starter who can execute with limited supervision
  • Strong storytelling and observation skills;
  • Knowledge of optimization techniques;
  • Basic gameplay and level design knowledge;
  • Knowledge of ways to create atmospheres (lighting, artistic composition, etc.).
  • Knowledge of Unreal Engine 4

Bonuses

  • Experience with Blender
  • Experience with Houdini
  • Experience with low-poly, stylized art direction