# Game Engine Engineer

## Details

- **Company:** [thatgamecompany](https://hitmarker.net/companies/thatgamecompany.md)
- **Location:** Shanghai, China
- **Contract type:** Full Time
- **Level:** Senior \(5+ years\)
- **Tags:** Game Development, Mobile Development, Software Engineering
- **Posted:** 2026-09-08
- **Apply:** [View and apply on Hitmarker](https://hitmarker.net/jobs/thatgamecompany-game-engine-engineer-4725628)

## Description

## **Responsibilities**

- Analyze and resolve complex game performance bottlenecks, optimizing CPU/GPU, memory, energy, and I/O usage across a wide spectrum of Android devices
- Evaluate team workflows to identify inefficiencies, developing solutions that streamline engineering processes and proactively reduce technical debt
- Design and implement robust Android performance testing metrics and automated pipelines to elevate the gameplay development experience
- Diagnose and fix rendering anomalies and runtime issues, including frame-rate drops, graphical artifacts, and memory leaks
- Collaborate closely with various disciplines, including artists, designers, and other engineers, to gather requirements, deliver and iterate on features

## **Required Skills**

- 5+ years of professional software development experience using C++
- Strong foundation in computer science, applied mathematics, and analytical modeling
- Deep understanding of the Android ecosystem and mobile game development
- Experience with multithreading, performance analysis, and code optimization
- Proficiency in at least one Graphics API (Vulkan, OpenGL, or Metal)
- Fluent in written English for professional communications

## **Preferred Skills**

- Cross-platform development experience (iOS/Windows/PlayStation/Nintendo Switch)
- Familiarity with Lua, or similar scripting languages
- Ability to discuss or share examples of advanced C++ work (e.g., custom engines, renderers, or similar projects)
