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IEG/Lightspeed - Audio Director

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๐Ÿ‡บ๐Ÿ‡ธ Orange, CA


  • Work closely with the core team to define and communicate the project's audio vision and build an effective audio strategy/roadmap
  • Partner and collaborate with game teams to ensure that the long-term project audio needs are met in conjunction with creative, narrative, art, technical and design considerations.
  • Help to identify, design layout, and implement audio equipment and software as suitable for the project aims.
  • Identify and manage any and all SFX and audio libraries as needed.
  • Create and manage an audio content schedule, define and set audio milestones.
  • Establish the audio quality standard, pipelines and processes for the studio.
  • Help identify, connect, and coordinate with any/all audio talent and internal/external resources as required
  • Manage and produce any and all VO, musical, foley, or other recording sessions as needed. Or delegate as needed with agreement from studio management.
  • Build, manage and mentor the studio's cross-functional audio team, and coordinate with other internal resource managers and staff.


  • Music related degree or relevant experience in composition/audio direction.
  • At least 10 years' experience working in the entertainment industry with experience in directing audio for AAA projects.
  • Strong practical knowledge and understanding of required hardware, software and audio production pipelines.
  • Experience in multi-platform AAA game development and managing complex audio content.
  • Participated in the full development cycle and at least shipped 1 complete AAA project.
  • Great communication, interpersonal and leadership skills.


  • Experience with interactive score and adaptive/interactive soundscapes for continuous day/night game cycles.
  • Experience with weapon and vehicle sound design, recording, and implementation.