This job listing expired on Aug 20, 2021
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Your daily tasks:

  • Working in the team responsible for maintenance and development of the DLC content for Dying Light,
  • Working on 2D art and textures,
  • Designing weapons, characters, items etc.,
  • Creating concept art if needed.

You meet our expectations if you have:

  • A lot of creativity :)
  • Experience in game development industry,
  • Experience in creating PBR textures fo existing 3D models,
  • Experience in creating concept art for weapons and characters,
  • Knowledge of Adobe Photoshop and Substance Painter,
  • Hands-on experience in digital design using a tablet,
  • Ability to clearly and understandably illustrate your ideas,
  • Good general artistic skills - knowledge of anatomy, perspective, composition and color,
  • Basic knowledge of the 3d environment, tools and software,
  • Good communication and teamwork skills,
  • Good command of English.