${ alert.message }}
${ alert.message }}
User Profile
We need some information before you can continue.
Report Job
Let us know about an issue with this job.
Thanks for submitting a report, we'll get back to you as soon as we can.
Something went wrong, please try again.
You need to enter a message.
Report Job
Please login or create an account in order to report a job.
Share Job
Copy the link below to share this job.
Saved Job
Edit your notes or remove this job from your dashboard.
Save Job
Make notes and save this job to your dashboard for later.
Save Job
Please login or create an account in order to save a job.
Promoted Jobs

Onward Play
Jr. QA Manager (Gaming)
πΊπΈ
Sacramento, CA
Game Recruiter
π
Remote (Anywhere)
Principal Software Engineer
π
Remote (USA)
Your daily tasks:
- Creating detailed plans for quest playthroughs (e.g. flowcharts) and implementing them in the game in coβoperation with other departments (Level Design, Level Art, Animation, Audio, etc.),
- Ensuring the quality of player experience,
- Designing detailed descriptions of characters and the game world,
- Working iteratively with the Narration team (the whole team creates, develops, and provides feedback for all ideas),
- Following trends in the industry and being upβtoβdate with innovative solutions allowing to achieve project goals in terms of narration.
You meet our expectations if you have:
- Minimum three years of experience at a similar position in the gaming industry,
- Experience in creating narration for games (working on narration at least in one project), including the knowledge of any editor used for creating games,
- Very good knowledge of the video game industry,
- Familiarity with the difference between the narrative and the gameplay layer in open world action RPG games,
- Very good communication skills,
- Ability to create many diverse ideas (we're not concentrating on polishing ideas for months, but on generating the most interesting ones in, e.g. a week),
- Positive attitude to feedback,
- Very good command of English.
Nice to have:
- Knowledge of the basics of scripting for narrative use (e.g. using global variables in Twine or basic managing of Blueprints in the Unreal Engine).
Promoted Jobs
Related Jobs
Follow us on Twitter!
@HitmarkerJobs
Newsletter
Receive occasional emails about Hitmarker and the best new jobs.
Success!
Something went wrong, please try again.
Please enter a valid email address.