This job listing expired on Jul 9, 2021
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Your main responsibility will be to create 3D assets for our next big title.

Your Daily Tasks

  • creating and modifying 3D models, working directly with the Art Director, with direction of your work being detailed by the Art Guide,
  • creating 3D models according to defined technical requirements and ensuring the quality of implemented textures,
  • presenting effects of your work and efficiently justifying your projects decisions,
  • being a part of a competent, interdisciplinary team creating environment,
  • learning our internal tools and (if you are not familiar with it) the Substance Designer, as well as Substance Painter,
  • having substantial influence on the final version of the product and the player's experience.

You Meet Our Expectations If You Have

  • at least 5 years of experience in creating 3D models (using 3DsMax or Blender) for AAA projects,
  • strong skills in Zbrush and Photoshop
  • experience with Substance Designer and Painter
  • talent and creativity - models created by you are telling a story and are realistic, authentic and full of love,
  • curiousity about the game world - you want to see the effects of your work to come to life in the game,
  • openness to share your knowledge and experience with others,
  • very good command of English.