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Senior Programmer

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πŸ‡¬πŸ‡§ Wakefield

Programmers are at the very core of game development at Team 17. As a Senior Programmer you will be a key member of the project team, ensuring that game systems work together as a whole to help in producing first-class quality games to our players around the world.


  • Proactively liaising with other departments at Team17 (design, art, production, audio) from inception to completion to produce a game of first class quality.
  • Proactively assessing project Games Design Documents for Technical Risks and producing appropriate documentation providing mitigation plans
  • Taking responsibility for high level game system development, ensuring that systems work together as a whole and match the high level game architecture as laid out by the Lead Programmer/Head of Programming Accurately assessing task timings / complexity to produce an accurate project schedule for the game.
  • Leading a team of programmers to produce a game from requirements set out in a Game Design Document.
  • Mentoring and coaching team members to assist them in their professional growth by identifying and providing any necessary training.
  • Fostering a positive culture of continual improvement and development within the team.
  • Assessing delays to work and the effects on OTIF
  • Proactively assessing project bug databases for high risk issues and fix patterns, work with programmers assigned bugs to ensure they are correctly fixed and tested.
  • Planning, writing, debugging and maintaining computer code, often in, but not limited to, C/C++.
  • Writing code in a human-readable style, using descriptive and accurate class, function and variable names, and comments where necessary.
  • Carrying out other technical aspects of a project (for example running and maintaining build processes, setting up installers, providing technical information).
  • Carrying out assigned tasks within the time scheduled for them as agreed with your Lead Programmer / Producer.
  • Clearly and accurately communicating progress on, and problems with, your assigned tasks, and the project in general, to the project producer.
  • Ensuring that your work integrates well with the work of other team members, and functions correctly as a part of the whole project.
  • Researching and staying up to date with latest coding practices, technological innovation and developmental trends within the industry.
  • Contributing to the continuous development of Team17’s internal technology.
  • Working with the Head of Programming to review CV’s, perform interviews and ensure the quality of potential employees matches our technical and company requirements.

Standards of Performance

  • Proactively leading a game / project at any stage of development.
  • Proactively assessing risks and problems and providing solutions for their mitigation.
  • Working with production to produce accurate and efficient schedules.
  • Working with production to ensure delivery of projects to OTIF
  • Communicating progress accurately and concisely to production and Head of Programming
  • Successfully mentoring other programmers.
  • Producing good quality code as an example to less senior programmers.
  • Taking an active interest in tasks assigned to programmers within assigned teams, ensuring smooth and error free development process.
  • Taking responsibility for the quality of the content required for Team 17, including but not limited to iterative play testing, reporting problems and addressing any quality shortfalls as requested.

Key Skills

  • Excellent communication skills, being able to deliver details of technical problems in a concise and easy to understand manner.
  • Excellent leadership abilities, being able to lead a team from initial concept of a game through to completion.
  • Having the ability to guide other programmers to solve technical problems
  • Having an excellent working knowledge of programming language(s), particularly C/C++.