This job listing expired on Jul 12, 2021
We are currently looking for an associate lead artist to join our art department. This is a fantastic opportunity for an aspiring artist/senior artist who would like to further their career by moving into art leadership. As part of team17 you will play a vital part in producing high quality art assets in game as well as inspiring and motivating the art team.
Responsibilities
- Participate in project scheduling and planning.
- Maintain the flow of information to the team that align with the project objectives.
- Provide regular review and feedback on teams work in a clear and constructive manner.
- Able to drive and inspire others to generate new ideas.
- Maintain efficient collaboration between team members and other dependent teams.
- Maintain a close working relationship with your heads of art department, producers, leads, and other teams to push project quality.
- Actively participate to help make improvements to work methods and pipelines.
- Share knowledge and recommend best practices in your area of operation.
- Ensure that assets respect the artistic vision of the game and meet the quality standards.
- Define and execute specific aspects of the wider department's strategy which relate to your own project.
- Champion and encourage creative, original, and inventive thinking within the team.
- Recognise and seek to understand different people's perspectives to reach a suitable compromise or solution for the good of the project.
Essential Skills & Experience
- Strong artistic skills.
- Able to translate concept and reference artwork into high quality game art.
- Knowledge of the video game development process and production pipelines.
- Strong communication skills and teamwork-oriented attitude.
- A passion for video games, art, and commitment to personal development.
- A creative thinker with good problem-solving skills.
- Enthusiastic team player, positive and outgoing personality with a can-do attitude.
- Knowledge of art software such as Maya, Photoshop, and Substance Painter.
- Strong knowledge of Unity, Unreal or other games engines.
- Working knowledge of industry standard project management tools and source control software.
- Strong artistic abilities covering shape, form, composition, dynamics, colour, and depth theories.