Experience Level:

Standard to Senior. Must have experience shipping console titles.

Employment type:

Permanent or Contract-based. Full-time (8 hours per day with some flexibility for self-organization)

Reporting to:

Technical Director


PlayStation Studios Team ASOBI / Technology Team


Tokyo area (expected to work remotely at first due to pandemic)

Role overview:

Member of Team ASOBI Technology team, your role will be to design, create, maintain, and evolve graphics systems used by the game team.


  • Design new graphics technologies to achieve the required art target and implement them into efficient rendering systems.

  • Create VFX shaders and materials as required by the game team.

  • Optimize rendering systems on both CPU and GPU.

  • Develop tools necessary to utilize new graphics features.

Skills required:

  • Experience in implementing rendering systems.

  • Experience of shader development.

  • Knowledge about how low-level Graphics APIs and GPU work.

  • Tools development experience (C#, Maya Python) preferred.

  • Passion for all latest graphics technologies & techniques.

  • Great communication skills to gather needs from the game team.

  • Proactive communication to drive discussion forward efficiently.

  • Ability to self-assess work quality.

  • Japanese language not required though you should be keen to learn (lessons will be provided and paid for).