This job listing expired on May 8, 2021
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Who We Are

Take-Two develops and publishes some of the world's biggest games, such as Grand Theft Auto, Red Dead Redemption, NBA 2K, and Sid Meier's Civilization. The Direct to Consumer team is a (well-funded) startup within Take-Two. We have offices in San Francisco and Vancouver and have built a culture that enables remote work. We're building a commerce and distribution platform for our game labels, working directly with our studios to bring value company-wide. Our team is small and agile – we release to our users quickly, and constantly iterate to elevate our product’s quality. We seek regular feedback from our users and labels to make sure we are delivering at and above expectations. We believe in giving our studios the flexibility they need to build the world's greatest games, so we plan to offer a variety of interfaces using modern technology and standard methodologies. Our success is measured by our impact on gamers and developers, not presentations or promises!

The Role Defined:

A Software Engineering Intern on the D2C team will assist in the development of our gaming platform that will support game studios across Take-Two’s labels and around the world. You will have the opportunity to work on various technology stacks, including Javascript, C/C++ and Go, to help craft systems that will reach millions of gamers on multiple platforms.

As a member of the D2C Engineering team, you will work directly with top-notch engineers, product managers, and development partners at game studios to ensure the flexibility and efficacy of our gaming platform and its auxiliary functionalities. By working on the front end, back end, desktop application, SDK, DevOps or a combination of these, you will make meaningful contributions to how our players discover, organize and play their games, as well as connect and play with other gamers.

Your Responsibilities:

  • Write and maintain well documented, high quality code (e.g., Javascript, C/C++, Go) for multiple projects
  • Build tests and integration tooling to ensure high quality code in an agile environment
  • Collaborate on technical designs to meet product team, technical partner, and end user needs
  • Work closely with fellow engineers and team members, and maintain a strong professional relationship based on communication, respect, and trust

Primary Qualifications:

  • Experience in modern software development in at least one major language, e.g., Javascript, C/C++, Go
  • Experience with reading and understanding code that spans multiple technology stacks
  • Drive to learn technology and quickly adapt to changing needs
  • Strong written and verbal communication skills

Bonus Qualifications:

  • Experience with web development using React
  • Experience working with game engines and/or gaming console SDKs
  • Experience with frameworks that employ web technology in application design, such as CEF and Electron
  • Experience in Win32, MacOS, and Linux application development
  • Solid understanding of Git, CI/CD, and build automation
  • A passion for gaming and providing an outstanding end user experience