This job listing expired on Dec 29, 2021
Description
We are looking for a game programmer with experience in UI systems to join the team at Supermassive, to work on new, as yet unannounced project.
The position is in-house at Supermassive Games in Guildford and is available as a permanent role.
Responsibilities
- Work closely with the design team, UI artists and wider programming team to implement a variety of UI systems across the game using the Unreal engine and its UMG framework/tools
- Create new framework/tools to accommodate any required bespoke/unique features
- Prototype and Iterate on UI systems to bring them to quality
Requirements
Essential Skills and Experience
- At least 4 years of experience in the games industry
- Development experience with the Unreal Engine and confident using UMG for the implementation of UI systems
- Excellent C++ skills, used in a game-development environment
- In-depth knowledge of several game systems
- Able to understand and use various SDKs and interfaces effectively
- Happy to work closely with others in a cross-discipline team
- Ability to iterate rapidly from low-fidelity prototypes to finished code
- An understanding of what it takes to craft a compelling and fun player experience
- Able to design and plan own work
- Good 3D maths knowledge
- Passion for video games
Desirable Skills and Knowledge
- Experience in debugging and profiling in all code areas
- An understanding and appreciation of UX flows and techniques
- Exposure to an Agile (e.g. Scrum) development environment
- Enjoys meeting the quality standards of high-pressure AAA projects
You also need to be:
- Flexible and open-minded
- Determined and self-motivated
- Prepared to rise to a challenge
- Always striving for quality
- Creative and innovative