This job listing expired on Nov 12, 2021
With a passion to deliver high-end cinematic games, Supermassive Games is carving a unique and exciting path in the games industry.
Want to join us on the journey?
Supermassive Games are seeking a Freelance Animator to work on one of our exciting new projects!
You will be responsible for a creating animation through keyframe and motion capture. Collaborating with other key disciplines to implement and iterate. Creating high quality content, for both in-game and cinematic sequences.
Role Responsibilities:
- The ability to follow an artistic vision and interpret feedback and direction accurately
- An ability to interpret storyboards and take them through to final animation
- A solid understanding of traditional animation principles (timing, weight, etc.)
- Experience working with and editing mocap data.
- Ability to create and iterate key-frame animation.
- Strong staging and block-out skills, with a good eye for character posing.
- Collaborating with other disciplines such as environment, character, lighting and VFX artists, graphics programmers and level designers to create a AAA game experience.
Skills and Experience Required:
- At least 5 years of experience as an animator, working on at least one AAA game.
- Creating believable key-framed performances for both humans and creatures
- Able to clean up and enhance motion captured performances
- Detailed knowledge of the workflows and methods involved in animating game characters, vehicles and objects.
- A strong portfolio of work which demonstrates the ability to create high-quality animations.
- Technical Skills/Knowledge:
- Maya
- Motion Builder
- Knowledge of the principles of key-frame and motion capture technology
- Experience of character rigs and facial animation solutions
- The candidate should have:
- A drive to constantly push animation quality and try out new ideas
- A highly positive and proactive work ethic
- Excellent communication, presentation, and negotiation skills
- Be open and flexible with making revisions based on gameplay requirements, and feedback.
Why Join us?
- We make big games with small teams - you will play a full and active role
- Challenging and rewarding projects as standard
- 25 days annual leave
- Pension and life assurance
- Social events - including large summer party
- Constantly improving tools and workflow so you can focus on creativity
- Fast decision-making allows good ideas to flourish
- We celebrate and nurture talent
- Our supportive, inclusive and friendly team culture is something we are proud of
- Work-life balance is something we respect and protect
- Ultimately, you’ll work on the cutting edge - making innovative and immersive games