This job listing expired on Nov 12, 2021
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With a passion to deliver high-end cinematic games, Supermassive Games is carving a unique and exciting path in the games industry.

Want to join us on the journey?

Supermassive Games are seeking a Freelance Animator to work on one of our exciting new projects!

You will be responsible for a creating animation through keyframe and motion capture. Collaborating with other key disciplines to implement and iterate. Creating high quality content, for both in-game and cinematic sequences.

Role Responsibilities:

  • The ability to follow an artistic vision and interpret feedback and direction accurately
  • An ability to interpret storyboards and take them through to final animation
  • A solid understanding of traditional animation principles (timing, weight, etc.)
  • Experience working with and editing mocap data.
  • Ability to create and iterate key-frame animation.
  • Strong staging and block-out skills, with a good eye for character posing.
  • Collaborating with other disciplines such as environment, character, lighting and VFX artists, graphics programmers and level designers to create a AAA game experience.

Skills and Experience Required:

  • At least 5 years of experience as an animator, working on at least one AAA game.
  • Creating believable key-framed performances for both humans and creatures
  • Able to clean up and enhance motion captured performances
  • Detailed knowledge of the workflows and methods involved in animating game characters, vehicles and objects.
  • A strong portfolio of work which demonstrates the ability to create high-quality animations.
  • Technical Skills/Knowledge:
  • Maya
  • Motion Builder
  • Knowledge of the principles of key-frame and motion capture technology
  • Experience of character rigs and facial animation solutions
  • The candidate should have:
  • A drive to constantly push animation quality and try out new ideas
  • A highly positive and proactive work ethic
  • Excellent communication, presentation, and negotiation skills
  • Be open and flexible with making revisions based on gameplay requirements, and feedback.

Why Join us?

  • We make big games with small teams - you will play a full and active role
  • Challenging and rewarding projects as standard
  • 25 days annual leave
  • Pension and life assurance
  • Social events - including large summer party
  • Constantly improving tools and workflow so you can focus on creativity
  • Fast decision-making allows good ideas to flourish
  • We celebrate and nurture talent
  • Our supportive, inclusive and friendly team culture is something we are proud of
  • Work-life balance is something we respect and protect
  • Ultimately, you’ll work on the cutting edge - making innovative and immersive games