This job listing expired on Dec 13, 2020
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Are you the type of artist who enjoys having a bird’s eye view on the artistic process? Do you find enjoyment in working on a wide variety of content, and in seeing the bigger picture come together? Are you artistically driven and a great problem solver? Sucker Punch is looking for an Associate Outsource Artist to join the talented team behind Ghost of Tsushima.

Essential Duties and Responsibilities

  • Compile, write and/or edit art feedback for external art partners
  • Collaborate with the Outsource Manager and artists to prepare art tasks for external teams
  • Integration and setup of art assets into the game
  • Polish, refine, and create art assets
  • Participate in essential production responsibilities including tutorial and training documentation

Qualification

  • Portfolio demonstrating an artistic eye and a strong attention to detail
  • Demonstrable skills in creating game ready art
  • A solid understanding of PBR texturing pipelines
  • Experience creating content for a PBR-ready game engine, such as Unreal, CryEngine, or Unity
  • An in-depth working knowledge of Maya, ZBrush, and Substance Painter
  • The ability to self-manage time spent on assigned work
  • Strong verbal and written communication skills
  • 2+ years of game industry experience
  • Experience communicating with external or remote teams

Pluses

  • Bilingual, or experience communicating in a second language
  • Experience working as a freelancer or remote contractor
  • Previous experience working with external teams
  • An interest or familiarity with traditional Japanese culture and aesthetic