${ alert.message }}
${ alert.message }}
User Profile
We need some information before you can continue.
Report Job
Let us know about an issue with this job.
Thanks for submitting a report, we'll get back to you as soon as we can.
Something went wrong, please try again.
You need to enter a message.
Report Job
Please login or create an account in order to report a job.
Share Job
Copy the link below to share this job.
Saved Job
Edit your notes or remove this job from your dashboard.
Save Job
Make notes and save this job to your dashboard for later.
Save Job
Please login or create an account in order to save a job.
Promoted Jobs

Onward Play
Principal Software Engineer
π
Remote (USA)
Game Recruiter
π
Remote (Anywhere)
Jr. QA Manager (Gaming)
πΊπΈ
Sacramento, CA

Softgiving
Influencer Talent Recruiter
π
Remote (North America)
Influencer Talent Manager
π
Remote (North America)

Scuf Gaming International
Mechanical Engineer
πΊπΈ
Atlanta, GA
Product Manager
πΊπΈ
Atlanta, GA
Striking Distance Studios continues to grow. We are looking for a talented Sr. Client Engineer with experience working on large-scale, live service games to join us in our San Ramon studio.
What we need:
As a member of our team, you can expect to contribute across a variety of online game features and hardware platforms from desktop to console. You will partner closely with backend services teams and other client teams, ensuring that the underlying systems we build are scalable and secure.
Responsibilities:
- Drive the development of big and complex new features or improvements to existing ones
- Contribute to the overall quality of the user experience with a focus on game feel and performance
- Collaborate and communicate with cross-functional departments including:
- game design, product management, marketing, etc.
- Tackle difficult technological challenges and problems
- Embracing the challenge of working in a cross platform/cross play environment
- Work in a demanding and exciting C# environment with a highly dedicated team
- Build engaging features that will take the product to the next level
Qualifications:
- C++ expertise and UE4 experience
- Strong problem-solving, logic, and troubleshooting skills
- Online service integration experience
- An ability to architect system frameworks and tools
- Experience with multithreading, asynchronous, and event-driven programming
- Experience using networking diagnostic and debugging tools
- Passion for building great user experiences and products that serve diverse use cases
- Experience with one or more of the following game engines: Unreal Engine, consoles (Xbox, Nintendo, Playstation), or PC
Promoted Jobs
Related Jobs

Striking Distance Studios
Senior Rendering Engineer
πΊπΈ
San Ramon, CA
Senior Animation Engineer
πΊπΈ
San Ramon, CA
Follow us on Twitter!
@HitmarkerJobs
Newsletter
Receive occasional emails about Hitmarker and the best new jobs.
Success!
Something went wrong, please try again.
Please enter a valid email address.